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Prof Catherine Beavis

STAFF PROFILE

Position

Chair In Education

Faculty

Faculty of Arts and Education

Department

SoE Arts & Ed

Campus

Melbourne Burwood Campus

Qualifications

Doctor of Philosophy, Monash University, 1998
Master of Education, University of Melbourne, 1983
Diploma of Education, University of Melbourne, 1974
Bachelor of Arts (Honours), University of Melbourne, 1974

Biography

Professor Catherine Beavis is program leader for the Curriculum, Assessment, Pedagogy and Digital Learning program in REDI - Research for Educational Impact: Deakin University's Strategic Research Centre for research in Education, and Professor of Education in the Faculty of Education and the Arts at Deakin University, Australia.

Since 1989, at Griffith and Deakin Universities, she has developed, taught and convened courses at undergraduate, postgraduate and Masters levels, and undertaken Doctoral Supervision, in areas encompassing English and Literacy Education, Curriculum Studies, Language and Literature, Research Methodology, Digital Culture, New Media and New Literacies; Learning and Digital Games. Her research addresses English and Literature education, English curriculum history, young people and digital culture, ICT and new media, critical literacy, in and out of school literacies and computer games. She has edited six books, with a further two in preparation, addressing videogames and learning (Serious Play) and Literature Education in the Asia-Pacific.

She has a successful track record in national competitive grant funding and has been chief investigator with colleagues on four ARC Projects: two Discovery and two Linkage projects, as first named CI on both Linkages, and is an ARC Reviewer. She has won a number of grants at Griffith and Deakin Universities, and undertaken numerous research consultancies in the areas of English and literacy education and new media. She has a long history of engagement with a range of secondary and senior secondary curriculum committees and roles in Victoria between 1980 and 2006, with ACARA as a member of the ACARA Advisory Panel for English (2008-2010), and as a member of the National Curriculum Board Advisory panel for both the English and Literacy leading to the NCB Framing paper for English. In 2007 and 2008, she was academic coordinator for the Australian Government Summer School for Teachers of English, (Department of Employment, Education, Training and Youth Affairs/Department of Education, Employment and Workplace Relations; with Deakin University, Murdoch University, and the Australian Association for the Teaching of English).  She maintains close ties with the profession, and is a Life Member of the Victorian Association for the Teaching of English, and Patron of the English Teachers’ Association of Queensland.

Read more on Catherine's profile

Research interests

Literacy

The changing nature of text in the digital age

English and Literacy Curriculum, Pedagogy and History

Literature and Literary Education

Young people's enagement in the digital world and the implications for education.

Digital Games

Digital Culture

Games-based learning

Affiliations

American Educational Research Association
Australian Association for Research in Education
Australian Association for the Teaching of English
Australian Literacy Educators Association
International Reading Association (USA)
National Council for the Teaching of Reading (USA)

Knowledge areas

Literacy

The changing nature of text in the digital age

English and Literacy Curriculum, Pedagogy and History

Literature and Literary Education

Young people's enagement in the digital world and the implications for education.

Digital Games

Digital Culture

Games-based learning

Professional activities

Editorial Board

Australian Educational Researcher

Australian Journal of Language and Literacy

Changing English 

Digital Culture and Education

English Teaching: Practice and Critique 

English in Australia
English Education

Journal of Adult and Adolescent Literacy

Springer book series: Cultural Studies and Transdisciplinarity in Education

Life Member

Victorian Association for the Teaching of English

Patron

Queensland English Teachers' Association

Research groups

Curriculum, Assessment, Pedagogy and Digital Learning

Awards

2015

Life Member, Victorian Association for the Teaching of English

2012 

Outstanding Achievement in Research Publication Outputs, Griffith Institute for Educational Research

2010

Patron, English Teachers Association of Queensland

2003

Vice Chancellor’s Service Recognition Award, Deakin University

2002 

Innovative Teaching Award, Deakin University


1996 

Supervisor of High Commendation, Deakin University Post Graduate Students      Association

Publications

Filter by

2018

When will the Internet be connected? Digital worlds and belonging in the lives of globally mobile children

J Hannaford, C Beavis

(2018), Vol. 52, pp. 47-54, Literacy, Chichester, Eng., C1

journal
2017

Serious outcomes from serious play: teachers' beliefs about assessment of games-based learning in schools

L Rowan, C Beavis

(2017), pp. 169-185, Serious play : literacy, learning, and digital games, New York, N.Y., B1

chapter

'A game isn't a game without interaction': students' thoughts about the use of digital games in school

C Beavis, R Thompson, S Muspratt

(2017), pp. 23-35, Serious play : literacy, learning, and digital games, New York, N.Y., B1

chapter

Negotiating pedagogical transformation and identity performance through gameplay in statecraft X

R Thompson, C Beavis, J Zagami

(2017), pp. 55-66, Serious play : literacy, learning, and digital games, New York, N.Y., B1

chapter

Games as text and games as action: English, literacy and digital games

C Beavis, S Prestige, J O'Mara

(2017), pp. 135-150, Serious play: literacy, learning and digital games, New York, N.Y., B1

chapter

Serious gaming

C Beavis

(2017), pp. 697-698, The SAGE encyclopedia of out-of-school learning, London, Eng., B1

chapter
2016

Student perspectives on first year experience initiatives designed for preservice teachers in their first weeks of university study

K Larkin, L Rowan, B Garrick, C Beavis

(2016), Vol. 13, pp. 1-14, Journal of university teaching and learning practice, Wollongong, N.S.W., C1-1

journal

Museums, games, and historical imagination: student responses to a games-based experience at the Australian National Maritime Museum

L Rowan, G Townend, C Beavis, L Kelly, J Fletcher

(2016), Vol. 8, pp. 169-187, Digital culture and education, [Australia], C1-1

journal

Shifting practices and frames: literacy, learning and computer games

C Beavis, J O'Mara

(2016), Vol. 22, pp. 239-253, Leadership in diverse learning contexts, Berlin, Germany, B1

chapter
2015

'Redstone is like electricity': children's performative representations in and around Minecraft

M Dezuanni, J O'Mara, C Beavis

(2015), Vol. 12, pp. 147-163, E-learning and digital media, London, Eng., C1

journal

'Turning around' to the affordances of digital games: English curriculum and students' lifeworlds

C Beavis, C Walsh, C Bradford, J O'Mara, T Apperley, A Gutierrez

(2015), Vol. 50, pp. 30-40, English in Australia, Melbourne, Vic., C1

journal

Young people, online gaming culture, and education

C Beavis

(2015), pp. 815-827, Handbook of children and youth studies, Singapore, B1-1

chapter

'Computer games can get your brain working': student experience and perceptions of digital games in the classroom

C Beavis, S Muspratt, R Thompson

(2015), Vol. 40, pp. 21-42, Learning, media and technology, London, Eng., C1-1

journal

Girls play, boys play : les jeux vidéo, le gameplay et l'enseignement

C Beavis

(2015), pp. 217-241, Genre et jeux vidéo, Toulouse, France, B1-1

chapter

Multimodal literacy, digital games and curriculum

C Beavis

(2015), Vol. 4, pp. 109-122, Digital games and mathematics learning potential, promises and pitfalls, Berlin, Germany, B1-1

chapter
2014

Teachers' beliefs about the possibilities and limitations of digital games in classrooms

C Beavis, L Rowan, M Dezuanni, C Mcgillivray, J O'Mara, S Prestridge, C Stieler-Hunt, R Thompson, J Zagami

(2014), Vol. 11, pp. 569-581, E-Learning and digital media, London, Eng., C1

journal

Literature, imagination and computer games: videogames and the English/literature curriculum

C Beavis

(2014), pp. 88-102, New literacies around the globe: policy and pedagogy, New York, N.Y., B1-1

chapter

Video games and electronic media

C Beavis

(2014), pp. 210-223, New methods of literacy research, New York, N.Y., B1-1

chapter

Games and broadcast language

C Beavis

(2014), pp. 490-504, The Routledge companion to english studies, Abingdon, Eng., B1-1

chapter
2013

Online and internet-based technologies: gaming

C Beavis

(2013), pp. 412-426, SAGE handbook of digital technology research, London, Eng., B1-1

chapter

Literacy education in the age of new media

B Green, C Beavis

(2013), pp. 42-53, International handbook of research on children's literacy, learning, and culture, London, Eng., B1-1

chapter

Literary English and the challenge of multimodality

C Beavis

(2013), Vol. 20, pp. 241-252, Changing English: studies in culture and education, Abingdon, Eng., C1-1

journal

A model for critical games literacy

T Apperley, C Beavis

(2013), Vol. 10, pp. 1-12, E-learning and digital media, London, Eng., C1-1

journal

Multiliteracies in the wild : learning from computer games

C Beavis

(2013), pp. 57-74, Virtual literacies : interactive spaces for children and young people, London, Eng., B1-1

chapter
2012

Literacy learning and computer games : a curriculum challenge for our times

C Beavis, J O'Mara, L McNeice

(2012), pp. 3-10, Digital games : literacy in action, Kent Town, S. A., B1

chapter

Attending to digital game play: approaches to generating, analyzing and theorizing from multi-modal data

C Beavis, J O'Mara

(2012), pp. 1-1, AARE 2012 : Regional and global cooperation in educational research : Proceedings of the Australian Association for Research in Education 2012 annual conference, Sydney, N. S. W., E1-1

conference

Critical perspectives, enabling classrooms and digital games: challenges for teachers and researchers working with games-based learning

C Beavis, C Beavis

(2012), pp. 572-579, ICCE 2012 : Proceedings of the 20th International Conference on Computers in Education, Singapore, E1-1

conference

English revisited: sucker punch, moffatt, avatars and forensic evidence

J Russell, C Beavis

(2012), Vol. 47, pp. 27-35, English in Australia, Kensington Gardens, S. Aust., C1-1

journal

The 3D model in action : a review

C Beavis, B Green

(2012), pp. 39-60, Literacy in 3D : an integrated perspective in theory and practice, Melbourne, Vic., B1-1

chapter

A model for games and literacy

C Beavis, T Apperley

(2012), pp. 12-22, Digital games: literacy in action, Kent Town, S. Aust., B1-1

chapter

Literacy, identity and online fantasy sports games

C Beavis, A Gutierrez

(2012), pp. 50-56, Digital games: literacy in action, Kent Town, S. Aust., B1-1

chapter

Introduction

C Beavis, B Green

(2012), pp. xv-xxiv, Literacy in 3D: an integrated perspective in theory and practice, Camberwell, Vic., B1-1

chapter

Literacy in 3D: an integrated perspective in theory and practice

B Green, C Beavis

(2012), Camberwell, Vic., A1

book
2011

Literacy into action: digital games as action and text in the English and literacy classroom

T Apperley, C Beavis

(2011), Vol. 6, pp. 130-143, Pedagogies, Abingdon, Eng., C1-1

journal
2010

Computer games - pushing at the boundaries of literacy

C Beavis, C Beavis, J O'Mara, J O'Mara

(2010), Vol. 33, pp. 65-76, Australian journal of language and literacy, Norwood, S. Aust., C1-1

journal

'A chart for further exploration and a kind of rallying call': James Moffett and english curriculum history in Victoria

C Beavis

(2010), Vol. 17, pp. 297-307, Changing English: studies in culture and education, Abingdon, Eng., C1-1

journal

English in the digital age: making english digital

C Beavis

(2010), Vol. 45, pp. 21-30, English in Australia, Kensington Gardens, S. Aust., C1-1

journal

'Experts on the field': redefining literacy boundaries

A Gutierrez, C Beavis

(2010), pp. 145-161, Adolescents' online literacies: connecting classrooms, digital media, and popular culture, New York, N.Y., B1-1

chapter

Twenty first century literature: opportunities, changes and challenges

C Beavis

(2010), pp. 33-44, Routledge international handbook of English, language and literacy teaching, Abingdon, Eng., B1-1

chapter
2009

Literacy in the digital age : learning from computer games

C Bradford, C Beavis, T Apperley, J O'Mara, C Walsh

(2009), Vol. 43, pp. 162-175, English in education, United Kingdom, C1

journal

Games within games: convergence and critical literacy

C Beavis

(2009), pp. 15-35, Play, creativity and digital cultures, New York, N.Y., B1-1

chapter

The place of literature in the English curriculum: continuity and change

C Beavis

(2009), pp. 71-86, English for a new millennium: leading change, Kent Town, S. Aust., B1-1

chapter
2008

New textual worlds: young people and computer games

C Beavis

(2008), pp. 53-66, Youth moves: identities and education in global perspective, New York, N.Y., B1

chapter

L2 Literacy and the design of the self : a case study of a teenager writing on the internet

C Beavis

(2008), pp. 1215-1227, Handbook of research on new literacies, New York, N. Y., B1

chapter

Paying attention to texts : literacy, culture and curriculum

C Beavis

(2008), Vol. 43, pp. 23-31, English In Australia, Brisbane, Qld., C1

journal

Research methodologies in creative practice : literacy in the digital age of the twenty first century - learning from computer games

C Beavis, C Bradford, J O'Mara, C Walsh

(2008), pp. 1-9, AARE 2008 : Changing climates : education for sustainable futures : Proceedings of the 2008 Australian Association for Research in Education conference, Brisbane, Qld., E1-1

conference
2007

It's the e-thing : World of Warcraft meets Coke in China

C Beavis

(2007), Vol. 46, pp. 122-127, Screen education, St. Kilda, Vic., C1

journal

Would the 'real' girl gamer please stand up? Gender, LAN cafes and the reformulation of the 'girl' gamer.

C Beavis, C Charles

(2007), Vol. 19, pp. 691-705, Gender and education, Abingdon, England, C1

journal

Writing, digital culture and English curriculum

C Beavis

(2007), Vol. 7, pp. 23-44, L1 Educational studies in language and literature, Dordrecht, Netherlands, C1

journal
2006

Preparing English teachers for a changing world

C Beavis, J O'Mara

(2006), pp. 349-355, Only connect : English teaching, schooling and community, Kent Town, S. ?., B1

chapter

English at a time of change: where do we go with text?

C Beavis

(2006), Vol. 41, pp. 61-68, English in Australia, Melbourne, Vic., C1

journal

New media pathways: navigating the links between home, school, and the workplace

H Nixon, S Atkinson, C Beavis

(2006), pp. 118-136, Handbook of research on literacy in technology at the K-12 level, Hershey, PA, B1

chapter
2005

Writing, English and digital culture

C Beavis, C Charles

(2005), pp. 229-246, Writing = learning, Kent Town, S. Aust., B1

chapter

Challenging notions of gendered game play: teenagers playing `The Sims`

C Beavis, C Charles

(2005), Vol. 26, pp. 355-368, Discourse : studies in the cultural politics of education, London, England, C1

journal

Pretty good for a girl: gender, identity and computer games

C Beavis

(2005), pp. 339-349, Changing views: worlds in play. Selected papers of the 2005 Digital Games Research Association`s second international conference, Vancouver, BC, Canada, E1

conference

LAN cafes: cafes, places of gathering or sites of informal teaching and learning?

C Beavis, H Nixon, S Atkinson

(2005), Vol. 5, pp. 41-60, Education, communications and information, Basingstoke, England, C1

journal
2004

'Good game' : text and community in multiplayer computer games

C Beavis

(2004), pp. 187-205, Doing literacy online: teaching, learning and playing in an electronic world, Cresskill, N.J., B1

chapter

Critical perspectives on curriculum and ICTs: the 3D model, literacy and computer games

C Beavis

(2004), Vol. 9, pp. 1-8, Interactive educational multimedia, Barcelona, Spain, C1

journal

Introduction

I Snyder, C Beavis

(2004), pp. 8-24, Doing literacy online : teaching, learning and playing in an electronic world, Cresskill, New Jersey, B1

chapter
2003

English teaching and the uses of history

C Beavis

(2003), pp. 9-13, English in Australia, Melbourne, Vic., C1

journal
2002

Reading, writing and role-playing computer games

C Beavis

(2002), pp. 47-61, Silicon literacies: communication, innovation and education in the electronic age, London, England, B1

chapter
2001

Digital culture, digital literacies: expanding the notions of text

C Beavis

(2001), pp. 145-161, P(ICT)ures of english: teachers, learners and technology, Kent Town, S. Aust., B1

chapter

It makes you realize, really, just how deep your subtext is : Literature, subjectivity and curriculum change

C Beavis

(2001), Vol. 36, pp. 38-63, Research in the teaching of English, Urbana, IL, C1

journal

A p(ICT)ure is worth...

C Durrant, C Beavis

(2001), pp. 1-10, P(ICT)ures of English: teachers, learners and technology, Kent Town, S. Aust., B1

chapter
1995

'This special place': literature in senior forms in the 1990s

C Beavis

(1995), Vol. 29, pp. 20-27, English in education, Hoboken, N.J., C1-1

journal

Funded Projects at Deakin

Australian Competitive Grants

Literacy in the digital world of the twenty-first century: learning from computer games.

Prof Catherine Beavis, Prof Clare Bradford, A/Prof Joanne O'Mara, Dr Christopher Walsh

ARC Linkage - Projects Rnd 1

  • 2010: $52,596
  • 2008: $41,626
  • 2007: $65,295

Serious Play: Using digital games in school to promote literacy and learning in the twenty first century

Prof Catherine Beavis, Dr Michael Dezuanni, A/Prof Joanne O'Mara, Dr Sarah Prestridge, Dr Leonie Rowan, Prof Claire Wyatt-Smith, Dr Jason Zagami, A/Prof Yam San Chee

ARC Linkage - Projects Rnd 2

  • 2014: $44,500
  • 2013: $39,500
  • 2012: $38,500

International students in secondary schools

Prof Jillian Blackmore, Prof Christine Halse, A/Prof Ly Tran, Prof Catherine Beavis, Dr Leonie Rowan, Prof Michael Karcher

ARC - Discovery Projects

  • 2018: $77,120
  • 2017: $103,062
  • 2016: $80,357

Other Public Sector Funding

Literacy in the digital world of the twenty-first century: learning from computer games.

Prof Catherine Beavis, Prof Clare Bradford, A/Prof Joanne O'Mara, Dr Christopher Walsh

  • 2010: $25,000
  • 2008: $30,000
  • 2007: $25,000

Development and delivery of the Digital Literacy and Digital Citizenship Pilot Program

Prof Catherine Beavis, Prof Michele Grossman, Prof Amanda Keddie, Dr Toija Cinque, Dr Luci Pangrazio, Dr Matteo Vergani

  • 2018: $150,199

Supervisions

Principal Supervisor
2009

Li-Miao (Debbie) Huang

Thesis entitled: Imagining the Future: Secondary and Tertiary EFL Students in Taiwan

Doctor of Philosophy (Education), School of Education

2006

Deborah Erikson

Thesis entitled: A Case Study of the Integration of ICT into the School Curriculum

Doctor of Philosophy (Education), School of Education

2005

Kerri McKenna

Thesis entitled: Rethinking Curriculum, Assessment and Reporting in a Technology-Rich School Environment

Doctor of Philosophy (Education), School of Education

Wendy Warren

Thesis entitled: Emagining Change: English Teachers and Technology

Doctor of Philosophy (Education), School of Education

2001

Kay Moulton

Thesis entitled: Constructions of Emergent Literacy: Negotiating the Pre-School-School Transition

Doctor of Philosophy (Education), School of Education

Associate Supervisor
2008

Sarah Culican

Thesis entitled: Scaffolding Pedagogic Change in Middle Years Literacy

Doctor of Philosophy (Education), School of Education

Rachel Patrick

Thesis entitled: New Teachers, Professional Knowledge and Education Reform in New Zealand

Doctor of Philosophy (Education), School of Education

2007

Daniel Scott Broudy

Thesis entitled: From Play to Poetics: Clearing a Vygotskyan Path to Prose

Doctor of Communication, School of Communication & Creative Arts

2004

Margaret Clark

Thesis entitled: Turning the Pages: Adolescents, Schools and Reading (2004 APAI project)

Doctor of Education, School of Education

2000

JULIANNE MOSS

Thesis entitled: Inclusive Schooling: Contexts, Texts and Politics

Doctor of Philosophy (Education), School of Education