Biography
I completed my PhD on Supporting Gen Y’s Engagement, Enrichment and Entertainment in Interactive Technologies in 2009 at Deakin University under the supervision of Professor Kathy Blashki. In 2011, I returned to Deakin University and the then former Faculty of Science & Technology as a Lecturer in Online Teaching and Learning before re-joining the School of IT in 2013 to commence my current role as a Lecturer in IT. My contributions and collaborations since then have been recognised with Deakin University Vice-Chancellor Awards for Teaching Excellence in 2017 and 2018, and in 2019 for excellence in offshore teaching by the Australia Education Management Group (AEMG) and the School of IT.
My previous research and work influence my teaching and research interests and activities, particuarly in Human-Computer Interaction (HCI), User Experience (UX), interactive and virtual technologies, student learning and engagement and IT professional skills.
Read more on Guy's profileResearch interests
User Experience
Human-Computer Interaction
Virtual Reality
Education Technologies
Teaching interests
Human-Computer Interaction
VR
Interactive media
IT professional skills
Research groups
Centre for Software, Systems & Society (CS3) - Emerging and Educational Technology Innovation Lab (EETIL)
Awards
Deakin University Award for Teaching Excellence 2017
Deakin University Award for Teaching Excellence 2018
School of IT Research Award - Research Impact (Honourable Mention) 2019
School of IT Service Award for Excellence in Offshore Teaching 2019
AEMG Certificate of Recognition for Extraordinary Achievement in 2019 Teaching Visit Program in China
Publications
Shaping a Tool for Developing Computing Students' Professional Identity - Industry Perspectives
Laura Tubino, Kerri Morgan, Guy Wood-Bradley, Andrew Cain
(2023), pp. 1-6, ICSE-SEET 2023 : Proceedings of the 45th IEEE/ACM International Conference on Software Engineering: Software Engineering Education and Training, Melbourne, Victoria, E1
Using Focus to Personalise Learning and Feedback in Software Engineering Education
Bansri Modi, Andrew Cain, Guy Wood-Bradley, Jake Renzella
(2023), pp. 296-301, ICSE-SEET 2023 : Proceedings of the IEEE/ACM 45th International Conference on Software Engineering: Software Engineering Education and Training, Melbourne, Victoria, E1
A Systematic Review of Immersive Technologies for Physical Training in Fitness and Sports
T Hoang, D Aggarwal, G Wood-Bradley, T Lee, R Wang, H Ferdous, A Baldwin
(2023), pp. 611-621, ISMAR 2023 : Proceedings of the 2023 IEEE International Symposium on Mixed and Augmented Reality, Sydney, N.S.W., E1
Improving Computing Education through a Holistic Learning Framework: A Focus Group Study
B Modi, A Cain, G Wood-Bradley, L Tubino, J Renzella
(2023), pp. 1-8, TALE 2023 : Proceedings of the2023 IEEE International Conference on Teaching, Assessment and Learning for Engineering, Auckland, New Zealand, E1
Nicholas Patterson, Dhananjay Thiruvady, Guy Wood-Bradley
(2021), pp. 24-41, Handbook of research on management and strategies for digital enterprise transformation, Hershey, Pa., B1
Review of interactive practices in online immigration museums
Ruobin He, E Lanham, G Wood-Bradley
(2021), Vol. 1288, pp. 812-826, FTC 2020 : Proceedings of the Future Technologies Conference 2020, Online, E1
Transferring the Physical into Digital to Extend the Reach of Museum Access
Ruobin He, Elicia Lanham, Guy Wood-Bradley
(2021), pp. 63-79, ICOIE 2021: Proceedings of the International Conference on Open and Innovative Education, Hong Kong, China, E1
E Cabalquinto, G Wood-Bradley
(2020), Vol. 23, pp. 787-802, International Journal of Cultural Studies, Thousand Oaks, CA, C1
Going digital to enhance the learning of undergraduate students
N Patterson, M Schultz, G Wood-Bradley, E Lanham, C Adachi
(2020), Vol. 17, pp. 1-15, Journal of University Teaching and Learning Practice, C1
Gathering intelligence on student information behavior using data mining
L Pan, N Patterson, S McKenzie, S Rajasegarar, G Wood-Bradley, J Rough, W Luo, E Lanham, J Coldwell-Neilson
(2020), Vol. 68, pp. 636-658, Library Trends, C1
On repurposing social virtual reality platforms to support distributed learning
Shaun Bangay, Guy Wood-Bradley, Hasan Ferdous, Thuong Hoang, Sophie Mckenzie, Alexander Baldwin, Elicia Lanham
(2020), pp. 981-986, WI-IAT : Proceedings of the 2020 IEEE/WIC/ACM International Joint Conference on Web Intelligence and Intelligent Agent Technology, Online, E1
Nicholas Patterson, R Trujillo Rasua, M Hobbs, G Wood-Bradley, J Currey, E Lanham
(2019), pp. 20-30, EAISR 2019 : European Academic Institute for Scientific Research Conferences Proceedings, Berlin, Germany, E1
Identifying items for moderation in a peer assessment framework
S James, E Lanham, V Mak-Hau, L Pan, T Wilkin, G Wood-Bradley
(2018), Vol. 162, pp. 211-219, Knowledge-Based Systems, C1
Using rubrics in IT: experiences of assessment and feedback at Deakin University
S McKenzie, G Wood-Bradley
(2014), pp. 474-479, TALE 2014 : Learning for the future now : Proceedings of the 2014 IEEE International Conference on Teaching, Assessment and Learning for Engineering, Wellington, New Zealand, E1
A new framework for interactive entertainment technologies
G Wood-Bradley, K Blashki
(2009), pp. 1061-1065, Encyclopedia of Multimedia Technology and Networking, Hershey, PA, B1-1
Interactive television and the role of affective usability
G Wood-Bradley, K Blashki
(2006), pp. 485-489, 12th International MuIti-Media ModelIing Conference proceedings, Beijing, China, E1
The degree of usability from selected DVD menus and their navigational systems
G Wood-Bradley, M Campbell
(2004), Vol. 3101, pp. 540-549, Lecture notes in computer science, Berlin, Germany, C1
Funded Projects at Deakin
Other Public Sector Funding
Responsible gambling for preventing and reducing harm through digital education.
Dr Sophie Mckenzie, Dr Nick Patterson, Prof Jo Coldwell-Neilson, Dr Elicia Lanham, Dr Guy Wood-Bradley, A/Prof Chathu Ranaweera, Prof Samantha Thomas, Dr Hannah Pitt
NSW Government - Office of Responsible Gambling
- 2022: $25,000
- 2021: $150,000
- 2019: $75,000
Centre for Higher Education Studies Professional Learning.
Dr Maria Nicholas, A/Prof Andrew Skourdoumbis, Prof Linda Hobbs, Dr Shaun Bangay, Dr John Cripps Clark, Dr Seamus Delaney, Dr Sophie Mckenzie, Dr George Aranda, Miss Ondine Bradbury, Dr Guy Wood-Bradley
DETVic Grant - Research - Department of Education and Training Victoria
- 2024: $25,000
- 2023: $96,134
- 2022: $217,834
Wild Otways Initiative - Online Tools Development Project.
Dr Michael Hobbs, Dr Guy Wood-Bradley, A/Prof Mohamed Abdelrazek
Department of Agriculture, Water and the Environment
- 2023: $9,842
- 2022: $40,000
Design and delivery of a Graduate Certificate of Secondary Digital Technologies.
A/Prof Julianne Lynch, Prof Andrew Cain, Dr Jo Raphael, Dr George Aranda, Dr Sunil Aryal, A/Prof Chathu Ranaweera, Dr Carly Sawatzki, A/Prof Matthew Thomas, Dr Guy Wood-Bradley, A/Prof Glenn Auld, Dr John Cripps Clark, Prof Linda Hobbs
DETVic Grant - Research - Department of Education and Training Victoria
- 2024: $101,948
- 2023: $529,906
Supervisions
Ruobin He
Thesis entitled: The Design of a Web-based Immigration-Oriented Interactive Learning Unit
Master of Science (Information Technology), School of Information Technology