SIT162 - Introduction to Creative Technologies
|Year:||2018 unit information|
|Enrolment modes:||Trimester 2: Burwood (Melbourne), Cloud (online)|
Campus: 1 x 1 hour online class per week, 1 x 2 hour practical per week.
Cloud (online): 1 x 1 hour scheduled online workshop per week.
The focus of this unit is to introduce students to the emerging field of creative technology, enabling students to build product that solve pressing social, community and creative problems. Students will explore applications of creative technology, investigating products from fields such as; Interactive media, Games, Virtual Reality and Augment reality. Across these creative technology systems combination of the five multimedia assets are common: text, images, sounds, video and animation. Students will apply their explorations into creative technologies to develop and demonstrate deliver a cohesive product that achieves given specifications, while taking into consideration audience, suitable technology and interactive design components.
SIT162 will introduce students to the field of creative Technology and the employment pathways for this profession.
Case study 20%, report, product development and presentation (group) 40%, digital folio 40%
Unit Fee Information
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