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Bachelor of Information Technology (Mobile and Apps Development)

Course summary for current students

Award granted Bachelor of Information Technology (Mobile and Apps Development)
Duration3 years full-time or part-time equivalent
CRICOS course code077406G
Deakin course codeS303

Note: Offered to continuing students only.

Continuing students should contact their course advisor for further information.

Further course structure information can be found in the handbook archive.

Course sub-headings

Course overview

The Bachelor of Information Technology (Mobile and Apps Development) focuses on theories, technologies and skills required to design and develop apps on modern mobile platforms, giving you the knowledge to help you thrive in this fast-growing field.  It is designed for students who are interested in the broad aspects of mobile apps design and development – from frontend mobile devices all the way to the backend systems that support mobile apps.

 

The course provides you with suitable foundation training in key IT skills, specialised skills in mobile apps design and development, as well as generic professional skills such as writing, communication and ethical skills.  It covers key mobile apps technologies from two major platforms: Android and iOS (Apple’s mobile operating system).  In addition to technology-specific skills, you will also learn cross-platform development skills through the latest HTML5, backend cloud computing services (e.g. maps) and frontend JavaScript frameworks.

 

Units in the course may include assessment hurdle requirements.

Career opportunities

As the uptake of broadband and mobile devices increases, industries of all types are developing new mobile apps to satisfy the needs of its customers. Developments in mobile devices are also shaping the way businesses and their employees work. Collectively, these consumer-to-consumer, business-to-consumer and business-to-business needs are driving a demand for mobile apps developers.

 

Graduates of this course may find career opportunities in roles such as iOS developer, iPhone application developer, Android developer, iOS web developer, mobile developer, mobile applications architect, mobile deployment officers and mobile applications programmer.

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Fees and charges

Unit fees can be viewed within individual unit descriptions. You can search for a unit using the Unit Search.

 

Please be aware:

  • Fees are calculated on a per unit basis
  • Fees charged will depend on the individual units chosen
  • Fees per unit/credit point may increase annually due to rises in the cost of course delivery and services

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Course rules

The course comprises a total of 24 credit points, which must include the following:

  • 16 credit points of core (prescribed) units
  • 8 credit points of elective units
  • Completion of SIT010 Safety Induction Program (0 credit-point compulsory unit)
  • Level 1 – maximum of 10 credit points
  • Level 2 and 3 – minimum of 14 credit points over both levels
  • Level 3 – minimum of 6 credit points of which at least 4 must be SIT Course Grouped units

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Course structure

Level 1

Trimester 1

SIT101 Fundamentals of Information Technology  

SIT105 Critical Thinking and Problem Solving for IT  

SIT120 Introduction to Apps Design  

SIT010 Safety Induction Program  *

Plus one elective unit

 

Trimester 2

SIT102 Introduction to Programming  

SIT103 Database and Information Retrieval  

SIT104 Introduction to Web Development  

Plus one elective unit

 

Level 2

Trimester 1

SIT223 Information Technology Professional Skills  

SIT206 iOS Programming  

Plus two elective units

 

Trimester 2

SIT202 Computer Networks  

SIT203 Web Programming  

SIT207 Android Programming  

Plus one elective unit

 

Level 3

Trimester 1

SIT374 Project Management  

SIT305 Advanced Apps Development (B, X)  

 

Plus two elective units

 

Trimester 2

SIT302 Project  

SIT313 Mobile Computing  

SIT365 Interface Design  (previously SIT263)

Plus one elective unit

 

*Note: SIT010 is a 0 credit point safety induction unit.

 

#Recommended elective units:

 

SIT151 Game Fundamentals  

SIT153 Introduction to Game Programming  

SIT162 Interactive Media Systems  

SIT182 Introduction to Computer Security  

SIT322 Distributed Systems  

SIT323 Practical Software Development  

 

# Recommended elective units may have their individual prerequisites that students must satisfy through either completing the units within the course and/or by undertaking additional elective units.

 

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8th June 2007