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Bachelor of Information Technology

Course summary for current students

Award granted Bachelor of Information Technology
CampusOffered at Burwood (Melbourne), Waurn Ponds (Geelong)
Cloud (online)Yes
Duration3 years full-time or part-time equivalent
CRICOS course code053993D
Deakin course codeS326

Course sub-headings

Course overview

The Bachelor of Information Technology is available as a single degree in the School of Information Technology, and as a combined degree with Business Information Systems.

This course provides a thorough grounding in the basic skills of computing, such as networking, IT security, multimedia, or software development. At the same time the program provides the theoretical understanding and experience necessary to enable graduates to keep abreast of this rapidly changing field.

 

You will not only develop a thorough knowledge of the discipline, its theoretical underpinnings and its technical skills, but also develop a body of experience, build useful systems and lead project teams. Through the study of a core set of information technology units common to all Bachelor of Information Technology degrees at Deakin University and the selection of a variety of IT major sequences and elective studies (both IT course-grouped and units from other disciplines) you can tailor your studies to your own interests and specific career aspirations.

 

An honours year is available for high-achieving students upon completion of this degree.

 

Units in the course may include assessment hurdle requirements.

Professional recognition

The Bachelor of Information Technology is professionally accredited with the Australian Computer Society (ACS).

Career opportunities

You may find employment in roles such as network officer or manager, IT security officer or manager, object-oriented and procedural programmer, database and web designer and manager, project manager, consultant or system analyst.

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Equipment requirements

Students must have access to a suitable computer and a network connection. Information about the hardware and software requirements may be obtained from the School of Information Technology's website www.deakin.edu.au/sebe/it, or by telephone 03 9244 6699.

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Fees and charges

Unit fees can be viewed within individual unit descriptions. You can search for a unit using the Unit Search.

 

Please be aware:

  • Fees are calculated on a per unit basis
  • Fees charged will depend on the individual units chosen
  • Fees per unit/credit point may increase annually due to rises in the cost of course delivery and services

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Course rules

The course comprises a total of 24 credit points, which must include the following:

  • 8 core IT units
  • minimum of 16 SIT Course Grouped Units
  • completion of SIT010 Safety Induction Program (0 credit-point compulsory unit)
  • at least one IT Major Sequence
  • 10 electives (which may be used to complete a second major study)
  • level 1 - maximum of 10 credit points
  • levels 2 and 3 - minimum of 14 credit points over both levels
  • level 3 - minimum of 6 credit points of which at least 4 must be SIT units

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Major sequences

Refer to the details of each major sequence for availability.

 

 

Students must complete at least one major from the following areas:

 

Computer Science

Game Development

Interactive Media Design

Networking

Security

Software Development

Mathematical Modelling

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Course structure

Core Units


SIT010 Safety Induction Program  

SIT101 Fundamentals of Information Technology  

SIT103 Introduction to Database Design  

SIT104 Introduction to Web Development  

SIT105 Critical Thinking and Problem Solving  

SIT202 Computer Networks  

SIT223 Information Technology Professional Skills  

SIT302 Project  

SIT374 Project Management  

 

Note: SIT010 is a 0 credit point safety induction unit.

 

Students should consult their enrolment officer to ensure their course plan meets the course rules detailed above.

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Details of major sequences

Computer Science - unit set code MJ-S000046

Burwood (Melbourne), Cloud (online), Waurn Ponds (Geelong)

 

This major sequence focuses on the theory of computing and information technology. The theoretical concepts provide the necessary rigor for software design and problem solving, enhancing students who are interested in possessing strong analytical skills necessary in managerial and consultancy positions.

 

SIT102 Introduction to Programming  

SIT192 Discrete Mathematics  

SIT222 Operating Systems Concepts  

SIT232 Object-Oriented Development  

 

AND

Two of:

SIT322 Distributed Systems  

SIT323 Practical Software Development  

SIT340 Research and Development in Information Technology  

Game Development - unit set code MJ-S000042

Burwood (Melbourne), Cloud (online), Waurn Ponds (Geelong)

 

The game development major sequence provides you with the necessary foundation of skills and knowledge to develop modern computer game software. You will learn how to structure and develop solutions to the complex problems faced by professional game developers, using industry standard programming languages, libraries and development environments to create a range of games and virtual environments.

 

SIT151 Game Fundamentals  

SIT190 Introductory Mathematical Methods  **

SIT204 Mathematics and Physics for Games  

SIT153 Introduction to Game Programming  

SIT354 Real-Time Graphics and Rendering  

SIT255 Advanced Game Development  

SIT353 Multiplayer and Networked Games  

 

**NOTE: students who have completed Mathematical Methods 3 and 4 or equivalent may choose to replace SIT190 with an elective unit

Interactive Media Design - unit set code MJ-S000043

Burwood (Melbourne)

 

Combining both technical IT and creative skills, this major cuts across traditional disciplines, allowing you to develop a package of complementary skills that extend the core studies in IT into the design and development of interactive media. You will learn how to design and author multimedia information, create electronic documents, design and manipulate databases and information systems, and develop in-demand interactive media project management skills.

 

SIT161 Principles of Interactive Media  

SIT162 Interactive Media Systems  

SIT263 Interface Design  

SIT253 Audio and Visual Game Elements  

SIT361 Multimedia Systems and Technology  

SIT363 Authoring of Interactive Media  

Networking - unit set code MJ-S000047

Burwood (Melbourne), Waurn Ponds (Geelong)

 

The networking major sequence focuses on the planning, design and management of modern day computer networks. Emphasis is on the provisioning of both local and wide area networks that carry converged data, voice and video traffic. The major sequence incorporates the Cisco Certified Networking Associate (CCNA) curriculum that trains you in the skills needed to construct and maintain network infrastructures to effectively support organisational needs.

 

SIT182 Introduction to Computer Security  

SIT272 Internet Core and Enterprise Routing  

SIT203 Web Programming  

SIT382 System Security  

SIT377 Advanced Network Design and Engineering  

 

AND

One of:

SIT322 Distributed Systems  

SIT340 Research and Development in Information Technology  

Security - unit set code MJ-S000041

Burwood (Melbourne), Cloud (online), Waurn Ponds (Geelong)

 

This critical aspect of IT is the focus of this major sequence. Emphasis is placed on issues such as computer security, cryptography, system security and security management.

 

SIT182 Introduction to Computer Security  

SIT192 Discrete Mathematics  

SIT281 Cryptography  

SIT284 IT Security Management  

SIT382 System Security  

SIT384 Corporate Computer and Network Security  


Highly recommended elective unit:

 

SIT190 Introductory Mathematical Methods  

 

Software Development - unit set code MJ-S000044

Burwood (Melbourne), Cloud (online), Waurn Ponds (Geelong)

 

This major sequence will equip you with the hands-on skills required to implement a piece of software on different types of computing platforms from mobile devices to high performance servers. Graduates will be able to implement complex software, databases and networks in real-world rapid changing environments.

 

SIT102 Introduction to Programming  

SIT232 Object-Oriented Development  

SIT221 Classes, Libraries and Algorithms  

SIT203 Web Programming  

SIT321 Software Engineering  

SIT323 Practical Software Development  

Mathematical Modelling - unit set code MJ-S000007

Burwood (Melbourne), Cloud (online), Waurn Ponds (Geelong)

 

Studies in mathematics provide you with a strong critical knowledge base and develops powers of analysis, logical thinking and problem solving, as well as a high level of numerical ability. This major sequence offers traditional subjects (calculus, algebra and discrete mathematics) and modern topics (information security and cryptography, operations research). It provides a solid background in the discipline and practical skills learned through applying mathematics in a variety of applications.

 

SIT192 Discrete Mathematics  

SIT194 Introduction to Mathematical Modelling  

SIT281 Cryptography  

SIT291 Mathematical Methods for Information Modelling  

SIT292 Linear Algebra and Applications to Data Communications  

SIT396 Complex Analysis  

SIT392 Public-Key Cryptography  

SIT399 Advanced Topics in Mathematics  

 

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8th June 2007