Bachelor of Information Technology (Professional Practice)

Course summary for current students

Award granted Bachelor of Information Technology (Professional Practice)
CampusOffered at Burwood (Melbourne), Waurn Ponds (Geelong)
Cloud (online)No
Duration3 years full-time or part-time equivalent
CRICOS course code069123G
Deakin course codeS329

Course sub-headings

Course overview

The Bachelor of Information Technology (Professional Practice) is designed to recognise, reward and nurture high achieving students. The course enables you to experience full-time work in the IT industry as part of your degree.

As part of your course you will spend between six months and a year in Deakin’s Industry-Based Learning (IBL) Program. This will be credited as part of your degree.

Depending on the length of the IBL placements undertaken, you can complete the course in a minimum of three years, or for students taking the option to complete a longer industry placement, the course can be completed in four years.

Courses offering work experience in industry are highly sought after by employers and students alike, as they play a critical role in the development of employability skills and job readiness of graduates. IBL gives you the opportunity to experience first-hand the day-to-day work environment as an IT professional, learn about the wide range of career outcomes available to IT graduates and apply what you learn in the classroom to an actual working environment, making you job-ready when you graduate. 

Further opportunities for professional development, in the form of practical seminars and networking events, will be offered to you throughout the course to maximise your career outcomes.


You will be assigned an academic mentor from the School of Information Technology for the duration of the course to enrich and extend the student experience.

You will be required to maintain a 70% average to remain in the course, otherwise may exit with a Bachelor of Information Technology degree. 

Units in the course may include assessment hurdle requirements.


Equipment requirements

Students must have access to a suitable computer and a network connection. Information about the hardware and software requirements may be obtained from the School of Information Technology's website www.deakin.edu.au/sebe/it, or by telephone on 03 9244 6699.

Fees and charges

Unit fees can be viewed within individual unit descriptions. You can search for a unit using the Unit Search.

Please be aware:

  • Fees are calculated on a per unit basis
  • Fees charged will depend on the individual units chosen
  • Fees per unit/credit point may increase annually due to rises in the cost of course delivery and services

Course rules

The course comprises a total of 24 credit points, which must include the following:

  • 8 core IT units
  • minimum of 16 SIT Course Grouped Units
  • completion of SIT010 Safety Induction Program (0 credit-point compulsory unit)
  • at least one IT Major Sequence
  • up to 8 electives (which may be used to complete a second major study)
  • level 1 - maximum of 10 credit points
  • levels 2 and 3 - minimum of 14 credit points over both levels
  • level 3 - minimum of 6 credit points of which at least 4 must be SIT units

PLUS

a minimum of 2 credit points (6 months) and a maximum of 3 credit points (12 months) in IBL or Internship Units

  • IBL unit -  STP301 (pre-requisites apply)
  • Internship unit - STP351

Students will be required to maintain a 70% average to remain in the course – those who fail to meet this academic hurdle will be transferred to the generic Bachelor of Information Technology degree.

Major sequences

Refer to the details of each major sequence for availability.
Students must complete at least one major from the following areas:
Computer Science
Game Development
Interactive Media Design
Networking
Security
Software Development
Mathematical Modelling

Course structure

Core Units

SIT010Safety Induction Program

SIT101Fundamentals of Information Technology

SIT103Introduction to Database Design

SIT104Introduction to Web Development

SIT105Critical Thinking and Problem Solving

SIT202Computer Networks

SIT223Information Technology Professional Skills

SIT302Project

SIT374Project Management

Note: SIT010 is a 0 credit point safety induction unit.

Students should consult their course advisor to ensure their course plan meets the course rules detailed above.

Details of major sequences

Computer Science - unit set code MJ-S000046

Burwood (Melbourne), Cloud (online), Waurn Ponds (Geelong)

This major sequence focuses on the theory of computing and information technology. The theoretical concepts provide the necessary rigor for software design and problem solving, enhancing students who are interested in possessing strong analytical skills necessary in managerial and consultancy positions.

SIT102Introduction to Programming

SIT192Discrete Mathematics

SIT222Operating Systems Concepts

SIT232Object-Oriented Development

AND

Two of:

SIT322Distributed Systems

SIT323Practical Software Development

SIT340Research and Development in Information Technology

Game Development - unit set code MJ-S000042

Burwood (Melbourne), Cloud (online), Waurn Ponds (Geelong)

The game development major sequence provides you with the necessary foundation of skills and knowledge to develop modern computer game software. You will learn how to structure and develop solutions to the complex problems faced by professional game developers, using industry standard programming languages, libraries and development environments to create a range of games and virtual environments.

SIT151Game Fundamentals

SIT190Introductory Mathematical Methods **

SIT204Mathematics and Physics for Games

SIT153Introduction to Game Programming

SIT354Real-Time Graphics and Rendering

SIT255Advanced Game Development

SIT353Multiplayer and Networked Games

**NOTE: students who have completed Mathematical Methods 3 and 4 or equivalent may choose to replace SIT190 with an elective unit

Interactive Media Design - unit set code MJ-S000043

Burwood (Melbourne)

Combining both technical IT and creative skills, this major cuts across traditional disciplines, allowing you to develop a package of complementary skills that extend the core studies in IT into the design and development of interactive media. You will learn how to design and author multimedia information, create electronic documents, design and manipulate databases and information systems, and develop in-demand interactive media project management skills.

SIT161Principles of Interactive Media

SIT162Interactive Media Systems

SIT263Interface Design

SIT253Audio and Visual Game Elements

SIT361Multimedia Systems and Technology

SIT363Authoring of Interactive Media

Networking - unit set code MJ-S000047

Burwood (Melbourne), Waurn Ponds (Geelong)

The networking major sequence focuses on the planning, design and management of modern day computer networks. Emphasis is on the provisioning of both local and wide area networks that carry converged data, voice and video traffic. The major sequence incorporates the Cisco Certified Networking Associate (CCNA) curriculum that trains you in the skills needed to construct and maintain network infrastructures to effectively support organisational needs.

SIT182Introduction to Computer Security

SIT272Internet Core and Enterprise Routing

SIT203Web Programming

SIT382System Security

SIT377Advanced Network Design and Engineering

AND

One of:

SIT322Distributed Systems

SIT340Research and Development in Information Technology

Security - unit set code MJ-S000041

Burwood (Melbourne), Cloud (online), Waurn Ponds (Geelong)

This critical aspect of IT is the focus of this major sequence. Emphasis is placed on issues such as computer security, cryptography, system security and security management.

SIT182Introduction to Computer Security

SIT192Discrete Mathematics

SIT281Cryptography

SIT284IT Security Management

SIT382System Security

SIT384Corporate Computer and Network Security

Highly recommended elective unit:

 

SIT190Introductory Mathematical Methods

Software Development - unit set code MJ-S000044

Burwood (Melbourne), Cloud (online), Waurn Ponds (Geelong)

This major sequence will equip you with the hands-on skills required to implement a piece of software on different types of computing platforms from mobile devices to high performance servers. Graduates will be able to implement complex software, databases and networks in real-world rapid changing environments.

SIT102Introduction to Programming

SIT232Object-Oriented Development

SIT221Classes, Libraries and Algorithms

SIT203Web Programming

SIT321Software Engineering

SIT323Practical Software Development

Mathematical Modelling - unit set code MJ-S000007

Burwood (Melbourne), Cloud (online), Waurn Ponds (Geelong)

Studies in mathematics provide you with a strong critical knowledge base and develops powers of analysis, logical thinking and problem solving, as well as a high level of numerical ability. This major sequence offers traditional subjects (calculus, algebra and discrete mathematics) and modern topics (information security and cryptography, operations research). It provides a solid background in the discipline and practical skills learned through applying mathematics in a variety of applications.

SIT192Discrete Mathematics

SIT194Introduction to Mathematical Modelling

SIT281Cryptography

SIT291Mathematical Methods for Information Modelling

SIT292Linear Algebra and Applications to Data Communications

SIT396Complex Analysis

SIT392Public-Key Cryptography

SIT399Advanced Topics in Mathematics

 

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