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(B, G, X)
1 x 2 hour lectures per week, 1 x 2 hour practical classes per week
Note: Online teaching methods require internet access. Please refer to the most current computer specifications.
This unit aims to provide in-depth coverage of the process of games design, and allows for an appreciation of what it means to be a games designer. Students will analyse games design and critique their own creations to determine how best to create a game experience for specific audiences. Games will be created using various software technologies such as existing games engines. Many topics are considered, such as: gameplay mechanics, rule design, play mechanics, game balancing, social game interaction, play testing and game design documentation.
Examination 40%, two assignments (20%, 40%) 60%
Unit Fee Information
|Student Contribution Rate*||Student Contribution Rate**||Fee rate - Domestic Students||Fee rate - International students|
* Rate for all CSP students, except for those who commenced Education and Nursing units pre 2010
** Rate for CSP students who commenced Education and Nursing units pre 2010
Please note: Unit fees listed do not apply to Deakin Prime students.