SIT353 - Development of On-Line and Multi Player Games

Unit details

Note: You are seeing the 2009 view of this unit information. These details may no longer be current.
Enrolment modes:

(B, X)

EFTSL value: 0.125
Unit chair:

T Wilkin

Prerequisite:

SIT151 and three SCC/SIT level 2 coded units (excluding mathematics units coded SIT19-, SIT29-, SIT39-) or SIT151, two SCC/SIT level 2 coded units and MSC228 ( excluding mathematics units coded SIT19-, SIT29-, SIT39-)

Contact hours: 2 x 1 hour lectures, 1 x 2 hour practical/tutorial per week

Note:

Online teaching methods require internet access. Please refer to the most current computer specifications.

Content

Part 1: Developing multiplayer computer games (MCGs); game design essentials for MCGs; basic architectures of MCGs; developing MCG components; tools for MCG development; challenges for building massively MCGs; current development of MCG architecture. Part 2: Developing online games; executive considerations; design and development considerations; launching and managing an online game.

Assessment

Examination 50%, essay 20%, design documentation 10%, project 20%

Unit Fee Information

Please visit fees and invoices.