Bachelor of Creative Arts (Animation and Motion Capture)
Course summary for international students
2017 course information
|Award granted||Bachelor of Creative Arts (Animation and Motion Capture)|
|Campus||Offered at Burwood (Melbourne)|
3 years full time
|Next available intake|
2016: November (Trimester 3)
2017: March (Trimester 1), July (Trimester 2), November (Trimester 3)
|Tuition fee rate||Available fee rates can be found at www.deakin.edu.au/fees|
|English language requirements|
IELTS overall score of 6 (with no band score less than 6) or equivalent
|VTAC Codes||1400516243 - Burwood (Melbourne), International full-fee paying place|
|Deakin course code||A353|
- Course overview
- Cloud (online) studies
- Fees and charges
- Course Learning Outcomes
- Course rules
- Course structure
- Entry requirements - general
- Entry requirements - specific
- Credit for prior learning - general
- How to apply
Apply for a Bachelor of Creative Arts (Animation and Motion Capture) to learn clever and creative ways of manipulating and animating images. Find out more.
Learn the art of storytelling in 2D and 3D animation and motion capture with our hands-on Bachelor of Creative Arts (Animation and Motion Capture). Prepare for creative and technical positions in animation, film, television, and games design.
This degree offers students creative, technical, and analytical skills in animation production. You explore animation methods such as time lapse, pixilation, 2D under camera stop motion (hand-drawn, cut-out, ink on glass), 3D stop motion (claymation, modelling, and object animation) and computer graphic animation. You learn motion capture techniques including motion capture direction, post-production editing and integration of motion capture in the 3D animation pipeline.
Students who successfully complete the course can choose from a number of exciting roles. Our graduates are now working for motion capture and animation companies such as WETA, BlackMagic and Complete Post.
Cloud (online) studies
Deakin offers many courses which can be studied by distance education overseas.
However, international students living in Australia must, in each compulsory trimester (that is, Trimesters 1 and 2), enrol in at least one unit that is offered as a Campus located unit and can, in addition enrol in units offered via Cloud (online). International students are not permitted to do more than 25% of their total course via Cloud (online) learning. Best practice is to enrol in mostly Campus located units in each compulsory trimester.
In a non-compulsory trimester (Trimester 3), international students may study Cloud (online) units only.
Fees and charges
Fees and charges vary depending on your course, your fee category and the year you started. To find out about the fees and charges that apply to you, visit www.deakin.edu.au/fees.
Course Learning Outcomes
Deakin Graduate Learning Outcomes
Course Learning Outcomes
Discipline specific knowledge and capabilities
Review, practice and analyse key concepts, theories and techniques relating to 2D, 3D and motion capture animation ideas, principles and practices, including still and moving images, text and sound.
Employ specialist digital and analogue approaches to creating and working with a range of content, styles and genres appropriate to the creative arts and industry sectors.
Link animation and motion capture creative practice, concepts and methods to a broad range of issues in contemporary culture, including recent socio-technical shifts and trends in both analogue and digital audio-visual works and ideas related to the moving image and convergent media outcomes.
Demonstrate a range of conceptual and aesthetic practices and approaches relating to contemporary production, critique and appreciation in the animation field.
Effectively communicate a range of conceptual and aesthetic examples, ideas and technical knowledge in relation to the animation discipline, through a selection of written, digital and oral formats.
Utilise creative communication strategies for a range of audiences in scholarly, informal and professional contexts.
|Employ a range of generic and specialist verbal and audio-visual digital communication techniques to apply animation knowledge and conduct independent creative research to deliver animated sequences and presentations to a diverse range of audiences within and outside the field.|
|Analyse and critically evaluate theoretical, conceptual and aesthetic approaches to animated moving images and the role of animation and motion capture practices in the context of major shifts in media technologies, affordances and screening contexts.|
Employ creativity and imagination to identify, articulate and resolve complex aesthetic, conceptual and technical problems in animation and motion capture.
Define, explain and evaluate a wide range of animation and motion capture strategies, styles and examples including narrative and non-narrative approaches.
|Demonstrate autonomy, responsibility, accountability and a continued commitment to learning and skill development as a reflective practitioner, in animation and motion capture in scholarly and professional contexts.|
|Work and learn collaboratively with others in the animation field and from different disciplines and backgrounds while maintaining responsibility for one’s own learning.|
|Acknowledge and appreciate cultural and socio-economic diversity in the domestic and global context as a reflective scholar and practitioner, taking into consideration social and environmental responsibility and the application of the highest ethical standards in professional networking contexts.|
Approved by Faculty Board October 2015
Students must complete 24 credit points comprising of:
- 16 credit points of core units
- 8 credit points of electives
- no more than 8 credit points taken outside the Faculty of Arts and Education
- no more than 10 credit points at level 1
|ACC100||Communication in Everyday Life|
|ACC101||Creativity and Dangerous Ideas|
|AMC100||Introduction to Animation|
|AMC101||Motion Capture Fundamentals|
|AMC104||Principles of Character Animation|
Plus 3 Electives
|ACC200||Freelancing in the Arts|
|AMC203||Effects and Motion Graphics|
|AMC204||3D Character Animation|
|AMC226||Character Design and Rigging for 3D|
|AMC228||Building 3D Objects & Worlds|
Plus 2 Electives
|AMC300||Pre-Production & Project Pitch|
|AMC340||Major Creative Project (2 credit points)|
Students are to select one of:
|AMC303||Advanced Motion Capture|
|AMC327||Designing Animated Worlds|
Plus 3 Electives
Transition to University study
The faculty offers two units AIX160 Introduction to University Study and AIX117 Professional Writing for Work which are specifically designed to ease the transition into university study. New students are encouraged to enrol in one or both of these units as electives in their first year.
Entry requirements - general
General admission requirements for entry into undergraduate courses for international students at Deakin are summarised in the undergraduate admission requirements table (194kb). Some courses may have additional entry requirements.
Students must also meet the undergraduate English language requirements.
Entry requirements - specific
Applicants should have successfully completed VCE, or equivalent, including Units 3 and 4–a study score of at least 25 in English (EAL) or 20 in English other than EAL; and presentation of a portfolio of work to a satisfactory standard. For portfolio details, see: http://www.deakin.edu.au/communication-creative-arts/folio
The Faculty offers alternative entry options for mature age and other special categories of applicants. Information about these is available in the VTAC guide and on the Deakin University’s website at http://www.deakin.edu.au/study-at-deakin/apply
IELTS / English language requirements
Please note that English language requirements exist for entry to this course and you will be required to meet the English language level requirement that is applicable in the year of your commencement of studies.
It is the students’ responsibility to ensure that she/he has the required IELTS score to register with any external accredited courses. (more details)
Credit for prior learning - general
If you have completed previous studies which you believe may reduce the number of units you have to complete at Deakin, indicate in the appropriate section on your application that you wish to be considered for credit transfer. You will need to provide a certified copy of your previous course details so your credit can be determined. If you are eligible, your offer letter will then contain information about your credit transfer.
Your credit transfer is formally approved prior to your enrolment at Deakin during the Enrolment and Orientation Program. You must bring original documents relating to your previous study so that this approval can occur.
You can also refer to the Credit for Prior Learning System which outlines the credit that may be granted towards a Deakin University degree.
How to apply
- Applicant Portal: Use our online application system to submit and track your application now OR
- Apply through a Deakin International office: Fill out an application form and submit it to a Deakin International office OR
- Apply through a Deakin representative: Take your application form to your preferred agent for assistance.
Tracking your application
If you have already applied and wish to enquire about your application please refer to the relevant area through which you originally applied.
- If you applied through a Deakin representative please contact your representative.
- If you applied through a Deakin International office please contact email@example.com