Bachelor of Information Technology (Mobile and Apps Development)

Course summary for international students

Award granted Bachelor of Information Technology (Mobile and Apps Development)
CRICOS course code077406G
Deakin course code S303

Course sub-headings

Course overview

The Bachelor of Information Technology (Mobile and Apps Development) focuses on theories, technologies and skills required to design and develop apps on modern mobile platforms, giving you the knowledge to help you thrive in this fast-growing field.  It is designed for students who are interested in the broad aspects of mobile apps design and development – from frontend mobile devices all the way to the backend systems that support mobile apps.

The course provides you with suitable foundation training in key IT skills, specialised skills in mobile apps design and development, as well as generic professional skills such as writing, communication and ethical skills.  It covers key mobile apps technologies from two major platforms: Android and iOS (Apple’s mobile operating system).  In addition to technology-specific skills, you will also learn cross-platform development skills through the latest HTML5, backend cloud computing services (e.g. maps) and frontend JavaScript frameworks.

Units in the course may include assessment hurdle requirements.

Career opportunities

As the uptake of broadband and mobile devices increases, industries of all types are developing new mobile apps to satisfy the needs of its customers. Developments in mobile devices are also shaping the way businesses and their employees work. Collectively, these consumer-to-consumer, business-to-consumer and business-to-business needs are driving a demand for mobile apps developers.

Graduates of this course may find career opportunities in roles such as iOS developer, iPhone application developer, Android developer, iOS web developer, mobile developer, mobile applications architect, mobile deployment officers and mobile applications programmer.

Course rules

The course comprises a total of 24 credit points, which must include the following:

  • 16 credit points of core (prescribed) units
  • 8 credit points of elective units
  • Completion of SIT010 Safety Induction Program (0 credit-point compulsory unit)
  • Level 1 – maximum of 10 credit points
  • Level 2 and 3 – minimum of 14 credit points over both levels
  • Level 3 – minimum of 6 credit points of which at least 4 must be SIT Course Grouped units

Course structure

Level 1

Trimester 1

SIT101Fundamentals of Information Technology

SIT105Critical Thinking and Problem Solving for IT

SIT120Introduction to Apps Design

SIT010Safety Induction Program *

Plus one elective unit

Trimester 2

SIT102Introduction to Programming

SIT103Database and Information Retrieval

SIT104Introduction to Web Development

Plus one elective unit

Level 2

Trimester 1

SIT223Information Technology Professional Skills

SIT206iOS Programming

Plus two elective units

Trimester 2

SIT202Computer Networks

SIT203Web Programming

SIT207Android Programming

Plus one elective unit

Level 3

Trimester 1

SIT374Project Management

SIT305Advanced Apps Development

SIT365Interface Design (previously SIT263)

Plus one elective unit

Trimester 2

SIT302Project

SIT313Mobile Computing

Plus two elective units

*Note: SIT010 is a 0 credit point safety induction unit.

#Recommended elective units:

SIT151Game Fundamentals

SIT153Introduction to Game Programming

SIT162Interactive Media Systems

SIT182Introduction to Computer Security

SIT322Distributed Systems

SIT323Practical Software Development

# Recommended elective units may have their individual prerequisites that students must satisfy through either completing the units within the course and/or by undertaking additional elective units.

 

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