Bachelor of Information Technology (Games Design and Development)
Course summary for international students
G = Geelong Waurn Ponds Campus
S = Geelong Waterfront Campus
W =Warrnambool Campus
X = Off campus
| Award granted | Bachelor of Information Technology (Games Design and Development) |
|---|---|
| Campus | Offered at Melbourne Burwood Campus, Geelong Waurn Ponds Campus |
| Off-campus | Yes |
| Length | 3 years full-time or part-time equivalent |
| Next available intake | March (Trimester 1), July (Trimester 2) |
| Indicative annual fee 2014 | $23,220* AUD |
| Level | Undergraduate |
| CRICOS course code | 051580G |
| IELTS Requirement | Overall IELTS score of 6.0 with no band less than 6.0 (or equivalent). More information is available at www.ielts.org |
| Deakin course code | S333 |
| VTAC Codes | 1400314503 - Waurn Ponds (Geelong), International full-fee paying place 1400514503 - Burwood (Melbourne), International full-fee paying place |
| Faculty contacts | Deakin International Tel +61 3 9627 4877 Online enquiry |
Course sub-headings
- Course overview
- Professional recognition
- Fees and charges
- Career opportunities
- Course rules
- Course structure
- Entry requirements - general
- Credit for prior learning - general
Course overview
Deakin's Games Design and Development course provides you with the skills and knowledge to thrive in this dynamic and fast-growing field.
This course enhances your hands-on ability to design and develop computer games ranging in complexity from small interactive apps, larger PC and console based systems and massive multiplayer systems. Through this course you develop an understanding and appreciation for concepts in game design and software technology relevant to games. Topics include game programming, real-time computer graphics and rendering, artificial intelligence, networked games, audio/visual systems, game simulation and modelling, human computer interaction, game production, graphic design, music and sound effects, game theory, art and design principles for games , system analysis and design, software engineering, object-oriented programming, games and society and scientific concepts from computer science and related fields.
An honours year is available for high-achieving students upon completion of this degree.
Units in the course may include assessment hurdle requirements.
Professional recognition
The Bachelor of Information Technology (Games Design and Development) is professionally accredited with the Australian Computer Society (ACS).
Fees and charges
Fee paying place - International (IFP)A Fee paying place is one for which the University does not receive any government funding. As such, students enrolled in these places are required to contribute the full cost of their course.
Fees for international students apply to persons living in Australia with Temporary Resident status, provided that there is no limitation on study and persons living abroad who are not Australian citizens and do not have Permanent Resident status in Australia.
Equivalent Full Time Student Load (EFTSL)
EFTSL is the standard annual full time load. Eight credit points is the standard full time load for one year of study.
* The 'indicative annual course fee' cited has been provided as a guide only. It has been calculated on the basis of a typical enrolment of a student undertaking the course in 2014, and reflects the cost involved in undertaking a full-time quota of units within the specified discipline.
The actual fees charged by Deakin University will depend upon the discipline from which each individual unit is chosen, and may vary from the indicative course fee cited, particularly if units are chosen from a number of disciplines. The cost of each unit offered in 2014 can be viewed from the Unit Search.
Please note that the fees per unit/credit point may increase annually due to rises in the cost of course delivery and service.
Deakin assumes no responsibility for persons relying on 'indicative course fees' to calculate the total future cost of their course.
Career opportunities
You will be qualified to work in a wide range of IT jobs, including game designer, game developer or game programmer, project manager, component integrator, multimedia system designer and developer or consultant.
Course rules
The course comprises a total of 24 credit points, which must include the following:
- 17 core units
- 7 elective units
- Completion of SIT010 Safety Induction Program (0 credit-point compulsory unit)
- level 1 - maximum of 10 credit points
- levels 2 and 3 - minimum of 14 credit points over both levels
- level 3 - minimum of 6 credit points of which at least 4 must be SIT Course Grouped units
Course structure
Level 1
Trimester 1
| SIT101 | Fundamentals of Information Technology |
| SIT151 | Game Fundamentals |
| SIT190 | Introductory Mathematical Methods ** |
| SIT105 | Critical Thinking and Problem Solving |
| SIT010 | Safety Induction Program * |
| SIT103 | Introduction to Database Design |
| SIT104 | Introduction to Web Development |
| SIT153 | Introduction to Game Programming |
Plus one elective unit
Level 2
Trimester 1
| SIT223 | Information Technology Professional Skills |
| SIT204 | Mathematics and Physics for Games |
| SIT254 | Game Design |
Plus one elective unit
Trimester 2
| SIT202 | Computer Networks |
| SIT253 | Audio and Visual Game Elements |
| SIT255 | Advanced Game Development |
Plus one elective unit
Level 3
Trimester 1
| SIT374 | Project Management |
| SIT354 | Real-Time Graphics and Rendering |
Plus two elective units
Trimester 2
| SIT302 | Project |
| SIT353 | Multiplayer and Networked Games |
Plus two elective units
* SIT010 is a 0 credit point safety induction unit
** Students who have completed Mathematical Methods 3 and 4 or equivalent may choose to replace SIT190 with an elective unit
Equipment requirements
Students must have access to a suitable computer and a network connection. Information about the hardware and software requirements may be obtained from the School of Information Technology's website www.deakin.edu.au/sebe/it, or by telephone 03 9244 6699.
Entry requirements - general
General admission requirements for entry into undergraduate courses for international students at Deakin are summarised in the undergraduate admission requirements table (194kb).Some courses may have additional entry requirements.
Students must also meet the undergraduate English language requirements.
Credit for prior learning - general
If you have completed previous studies which you believe may reduce the number of units you have to complete at Deakin, indicate in the appropriate section on your application that you wish to be considered for credit for prior learning. You will need to provide a certified copy of your previous course details so your credit can be determined. If you are eligible, your offer letter will then contain information about your credit for prior learning.Your credit for prior learning is formally approved prior to your enrolment at Deakin during the Enrolment and Orientation Program. You must bring original documents relating to your previous study so that this approval can occur.
You can also refer to the Credit for Prior Learning System which outlines the credit that may be granted towards a Deakin University degree.