AMC202 - Animating Motion
|Year||2016 unit information|
|Enrolment modes:||Trimester 1: Burwood (Melbourne)|
|Unit chair:||S Taylor|
1 x 1 hour Class per week, 1 x 2 hour Seminar per week
This unit builds paths to understanding the creative applications of motion capture technology, focusing on the relationship between movement and its representation through motion capture data and post-processing in animation programs. The unit develops skills of visualisation, representation and manipulation of human motion through reference to established principles of character animation. Students will develop a working knowledge of Motion Builder, which opens up the expressive capabilities of motion capture. Through focused study of human and non-human form and movement within three-dimensional space, students gain creative control of the expressive outcomes of this high-end technology. The unit contextualises motion capture technology in terms of the aesthetic and conceptual aspects of the motion capture concept, and explores issues involved in developing high level creative control of motion capture outcomes. Students will work collaboratively on a number of tasks, including research, planning, presentation, and technical skills development.
Practical Test, 20%, 800 words equivalent;
Project part A, 40%, 1600 words equivalent;
Project part B, 40%, 1600 words equivalent
Unit Fee Information
All Commonwealth Supported Place (CSP), fee paying undergraduate and pre-2016 commencing students
Unit fee information available soon
2016 commencing International and full fee paying postgraduate domestic students
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