Character Design and Rigging for 3D
|Year||2015 unit information|
|Enrolment modes:||Trimester 2: Burwood (Melbourne)|
|Unit chair:||L Torre|
ACM102 or AMC101, pluls one of ACM132, ACM133, AMC100 or AMC104
1 x 1 hour Class per week, 1 x 2 hour Seminar per week
Online teaching methods require internet access. You will need to access substantial learning resources and experiences in CloudDeakin (Deakin’s online learning environment). Compliance with the Standards in computing, connectivity and student capability are a condition on your enrolment.
This unit gives students the skills to design and create virtual characters for 3D animation, games and motion capture. Students will investigate the elements that make up creative character design and implement these in the building of their own characters. They will rig their character for a number of scenarios; keeping in mind its final use and the movements it will need to execute.
Character design - 20%
Character Modelling and Creation – 40%
Character Rigging – 40%
Unit Fee Information
|Student Contribution Rate*||Student Contribution Rate**||Fee rate - Domestic Students||Fee rate - International students|
* Rate for all CSP students, except for those who commenced Education and Nursing units pre 2010
** Rate for CSP students who commenced Education and Nursing units pre 2010
Please note: Unit fees listed do not apply to Deakin Prime students.