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AMC226 - Character Design and Rigging for 3D

Unit details

Year2016 unit information
Enrolment modes:Trimester 2: Burwood (Melbourne)
Credit point(s):1
EFTSL value:0.125
Previously:

AMC126

Unit chair:S Taylor
Prerequisite:

One unit from: ACI102, ACM102, AMC101; plus

One unit from: ACM132, ACM133, AMC100, AMC104

Corequisite:

Nil

Incompatible with:

AMC126

Contact hours:

1 x 3 hour Seminar per week

Content

This unit gives students the skills to design and create virtual characters for 3D animation, games and motion capture. Students will investigate the elements that make up creative character design and implement these in the building of their own characters. They will rig their character for a number of scenarios; keeping in mind its final use and the movements it will need to execute. 

Assessment

Character design - 20%

Character Modelling and Creation – 40%

Character Rigging – 40%

Unit Fee Information

All Commonwealth Supported Place (CSP), fee paying undergraduate and pre-2016 commencing students

Unit fee information available soon


2016 commencing International and full fee paying postgraduate domestic students

Your units are priced based on the course you are enrolled in. Please refer to the current year's course entry to estimate the unit cost.


You can calculate the cost of each unit by using the following calculation:


Course fee x unit EFTSL value = unit price

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