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|Enrolment modes:||Trimester 1: Burwood (Melbourne)|
|Unit chair:||K Vincs|
Nil for students commencing after November 2007.
Students commencing prior to November 2007 must be enrolled in course A356, A357, A358, A359, A365, S327, S331, S375, or S377.
|Note: Online teaching methods require internet access. You will need to access substantial learning resources and experiences in CloudDeakin (Deakin’s online learning environment). Compliance with the Standards in computing, connectivity and student capability are a condition on your enrolment.|
This unit is an advanced motion capture course based on the commercial motion capture work undertaken at the Deakin Motion.Lab. The Deakin Motion.Lab has delivered a number of unique and challenging industry motion capture projects. A recent example is the Nocturnal Migration campaign for Toohey's Beer for Queensland company Altv.fx, which won a Mobius award for special effects:
This unit will provide students with an overview of commercial motion capture based on specific projects undertaken in the studio, and will work on their own motion capture projects for game, film and video or animation reels.
Written test on principles of character solving and animation for motion capture 25%
Solve/character setup 30%
Integration with CG environment 25%
Corrective animation product 20%
Unit Fee Information
Unit fee information available soon