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|Offered at:||(B, G, X)|
3 hours per week (1 x 1 hour lecture per week, 1 x 2 hour practical per week)
Students are expected to actively engage with SIT151 in CloudDeakin for a minimum of 1 hour per week.
Online teaching methods require internet access. Please refer to the most current computer specifications.
The unit provides students with the foundation concepts and skills required for design and development of games. Through combination of practical application and theory, students will learn about designing games with a focus on engaging and refining their creative skills. Students will analyse existing games and the games industry, learn about current processes of game design and development, and design a game implementation. Specific topics of interestin this unit include:
Examination 60%, three assignments (10%, 10%, 20%) 40%
Unit Fee Information
|Student Contribution Rate*||Student Contribution Rate**||Fee rate - Domestic Students||Fee rate - International students|
* Rate for all CSP students, except for those who commenced Education and Nursing units pre 2010
** Rate for CSP students who commenced Education and Nursing units pre 2010
Please note: Unit fees listed do not apply to Deakin Prime students.