We are seeking a candidate with practice based and qualitative dance research skills, excellent people skills, and a passion for advancing dance knowledge. The candidate will be expected to publish in high quality refereed journals, and to contribute to broader publication goals of the group.
Interactive performance technologies offer some of the most promising possibilities for aesthetic and conceptual innovation in dance. They also present some of the most important challenges. New visual media technologies are irrevocably changing the nature of visual imagery. Computer generated and 3D image creation produce 'hyper-real' visual landscapes in which the experience of the viewer is increasingly virtualized. This project will use practice-based artistic research to investigate how dance artistry can be re-imagined within digital landscapes. The outcome will be a new capacity for technological innovation that will enhance Australian dance companies’ ability to engage contemporary audience in new ways.
The PhD project will focus on mapping the innovation pathways of Australian dance artists and companies, and on evaluating how innovative capacity in dance can be enhanced and/or problematized through the 3D and CG visualization techniques created within prototype dance works.
The project will be supervised by Associate Professor Kim Vincs, Director of the Deakin Motion.Lab, and will form an integral part of the three year ARC Discovery project Building innovative capacity in Australian dance through new visualization technologies. The candidate will work within an established dance, technology and movement analysis research team based at the studio at the Burwood campus, Melbourne, Australia.
The Deakin Motion.Lab’s research focuses on human movement performance and technology, with particular focus on artist-led research integrating dance performance with motion capture, CG and 3D technology. The centre’s infrastructure includes a 24 camera commercial motion capture system, large scale 3D stereographic projection systems, and real-time motion capture to 3D visualization pipelines. Our research includes Australian Research Council Discovery and Linkage projects, industry collaborations in commercial motion capture for games and animation, collaborations with dance artists and companies, and joint projects with Deakin University’s Centre for Intelligent Systems Research, Centre for Exercise and Sports Science and Memory, and Centre for Memory, Imagination and Invention.
The scholarship rate is $23,728AUD per annum full time for 3 years. International students will receive tuition fee coverage for the duration of the award.
Please read the terms and conditions (157 KB) of the award for more details.
Domestic students please complete and submit a Domestic Application Form (58 KB) and two Domestic Referee Reports (50 KB) to the Research Scholarships Officer.
International students please complete and submit an International Application Form (51 KB) and two International Referee Reports (36 KB) to the Research Scholarships Officer.
Please contact Associate Professor Kim Vincs via email kvincs@deakin.edu.au or phone +61 (0) 488 252 424