IISRI uses, develops and tests haptic interfaces for medical, military and commercial applications. We have a library of all commercially available devices and also custom design haptic interfaces. Our engineers can provide all haptic-related research, development and commercialisation activities, from components to tailored solutions.
FLAIM Trainer™ - a haptically enabled firefighting system
FLAIM Trainer™ is a haptically enabled virtual and augmented reality simulator used for training firefighters. The technology can accurately represent heat, jet reaction and step-up forces, along with sound and visuals to immerse the trainee in a realistic training scenario in a safe synthetic environment. Our research is focused on the haptic (force feedback) aspect of the technology, which represents the “kick back” of water pressure and the augmented reality software that allows trainees to use the program in any location.
In recent years, haptic devices have started to evolve towards multi-point interaction systems. However, these advances in hardware have not necessarily been followed by similar advances in software. This research combines data-driven modelling algorithms and a novel multi-point haptic gripper system to enable an accurate multi-point interaction simulation.
Towards a parameter-less 3d mesh segmentation
A major problem with 3D segmentation and related areas such as 2D image segmentation is that they are application dependent. In this work, we propose a novel algorithm. Firstly, it does not need any object-specific parameters and the tuning occurs as a global controlling mechanism for the desired output. Secondly, it follows the cognitive theory and the human approach of 3D segmentation as it considers different 2D projections of the object is typically what a human user gets. Finally, it can be used with different theories other than the cognitive theory and still produce meaningful results.
Muste method measures human side of virtual environment efficacy
Virtual training systems are attracting great attention from transport, manufacturing and defence industries because of their potential advantages over conventional training practices. Shorter timeframes for the development of different training scenarios, as well as reuse of existing designed engineering models, can lead to significant cost savings. This research presents a newly developed virtual environment for training in procedural tasks.
Haptically assisted micro-robotic cell injection
In this research, IISRI has collaborated with the Department of Mechanical Engineering at the University of Canterbury. This project aims to develop a haptically enabled micro-robotic cell injection system that enhances human-in-the-loop intracellular injection, offering significant benefits over conventional techniques. Our research proposes an approach that integrates the operator's haptic interface modality by investigating haptic bilateralism. It also introduces a mapping framework, resulting in an intuitive method that allows the operator to manoeuvre the micropipette in a manner similar to hand-held needle insertion.
Haptically enabled steering wheel
The increasing prevalence of portable devices, such as phones and mp3 players in cars, means driver distraction is now a major cause of car accidents. This research investigates the design and development of a low-cost haptic steering wheel as a communication device by a lane departure, collision avoidance, or other type of safety system.
Haptically enabled interactive models
Haptic feedback of the interaction with virtual deformable objects is important for many applications, such as rapid prototyping and virtual entertainment. This research looks into the development of a haptically enabled interactive and immersive virtual reality (HIVEx) system. The aim of this system is to imitate real assembly training scenarios by providing comprehensive user interaction, while enforcing realistic physical constraints within the virtual environment. Pairing the haptic sense with visual and audio senses provides the user with a great level of detail and ensures proper usage of the virtual environment.
Haptics interface for modelling and simulation of flexible objects
Virtual reality systems are ideal for virtual training practices and ergonomic analysis. IISRI have developed cutting edge haptically-enabled interface for the modelling and simulation of flexible objects to enhance digital mock ups. This interface can be used for design products/processes, ergonomic analysis/evaluation and assembly training, in conjunction with our virtual assembly training system, which incorporates both rigid and flexible objects.