Publications
S Greuter, G Mulvany, M Myers
(2023), pp. 1-19, International Journal of Performance Arts and Digital Media, London, Eng., C1
A Design Framework for Ingestible Play
Zhuying Li, Yan Wang, Josh Andres, Nathan Semertzidis, Stefan Greuter, Florian Mueller
(2023), pp. 1-39, ACM Transactions on Computer - Human Interaction, New York, N.Y., C1
Rita Zhang, Helen Lingard, Clarke Jack, Stefan Greuter, Strazdins Lindall, LaBond Christine, Doan Tinh
(2023), pp. 123-132, Digital Transformation of Health and Safety in Construction (CIBW099W123): Book of Proceedings, Porto, Portugal, E1
Shaun Gladwell, Stefan Greuter, Gerard Mulvany
(2023), The Ian Potter Centre: National Gallery of Victoria, JC2
Tuba Kocaturk, Stefan Greuter, Thuong Hoang, Sofija Kaljevic, Rui Wang
(2023), Geelong Arts Centre, JR4
Stefan Greuter, Joanne Watson, Susan Balandin
(2022), Vol. 14, pp. 1-21, International Journal of Gaming and Computer-Mediated Simulations, Hershey, Pa., C1
Human-Computer Integration: Towards Integrating the Human Body with the Computational Machine
Florian Mueller, Nathan Semertzidis, Josh Andres, Martin Weigel, Suranga Nanayakkara, Rakesh Patibanda, Zhuying Li, Paul Strohmeier, Jarrod Knibbe, Stefan Greuter, Marianna Obrist, Pattie Maes, Dakuo Wang, Katrin Wolf, Liz Gerber, Joe Marshall, Kai Kunze, Jonathan Grudin, Harald Reiterer, Richard Byrne
(2022), Vol. 16, pp. 1-64, Foundations and Trends® in Human-Computer Interaction, Boston, Mass., C1
An Evaluation of Virtual Reality Maintenance Training for Industrial Hydraulic Machines
Thuong Hoang, Stefan Greuter, Simeon Taylor
(2022), pp. 573-581, IEEE 2022: Proceedings of the Virtual Reality and 3D User Interfaces Conference, Christchurch, N.Z., E1
Designing public VR installations
S Greuter, F Mueller, T Hoang
(2022), pp. 792-806, DIS 2022 - Proceedings of the 2022 ACM Designing Interactive Systems Conference: Digital Wellbeing, Virtual Event, Australia, E1
Because The Night Interactive Archive
Stefan Greuter, Gerard Mulvany, Tonya Meyrick, Simeon Taylor
(2022), Deakin University Waurn Ponds Campus, JR4
Towards understanding the design of bodily integration
F Mueller, P Lopes, J Andres, R Byrne, N Semertzidis, Z Li, J Knibbe, S Greuter
(2021), Vol. 152, International Journal of Human Computer Studies, C1
Playing with the interior body
Z Li, Y Wang, S Greuter, F Mueller
(2021), Vol. 28, pp. 45-49, Interactions, New York, N.Y., C1
Immersive Collaborative VR Application Design: A Case Study of Agile Virtual Design Over Distance
S Taylor, T Hoang, G Aranda, G Mulvany, S Greuter
(2021), Vol. 13, International Journal of Gaming and Computer-Mediated Simulations, C1
An Evaluation of Virtual Reality for Fear Arousal Safety Training in the Construction Industry
Thuong Hoang, Stefan Greuter, simeon Taylor, george Aranda, Gerard Mulvany
(2021), pp. 187-192, ISMAR 2021 : Proceedings of the 2021 International Symposium on Mixed and Augmented Reality, Bari, Italy, E1
Developing Design Guidelines for Virtual Reality based Decision-Making Training for Team Sports
Farah Farizi, Thuong Hoang, Shaun Bangay, Stefan Greuter
(2021), pp. 61-66, CHI PLAY '21: Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Austria, E1
Limited Control Over the Body as Intriguing Play Design Resource
Florian 'Floyd' Mueller, Rakesh Patibanda, Richard Byrne, Zhuying Li, Yan Wang, Josh Andres, Xiang Li, Jonathan Marquez, Stefan Greuter, Jonathan Duckworth, Joe Marshall
(2021), pp. 1-16, CHI '21 : Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems, Yokohama, Japan, E1
AmblyopiaVR: immersive game-based virtual reality system for the treatment of amblyopia
S Greuter, A Douglass, R Woodcock, G Sampson, L Torre, L Chong, J Armitage, S Backhouse
(2020), pp. 1-5, ACSW '20 : Proceedings of the Australasian Computer Science Week Multiconference, Melbourne, Vic., E1
InsideOut: Towards an understanding of designing playful experiences with imaging capsules
Z Li, Y Wang, J Sheahan, B Jiang, S Greuter, F Mueller
(2020), pp. 601-613, DIS 2020 : Proceedings of the 2020 ACM Designing Interactive Systems Conference, Eindhoven, The Netherlands, E1
Next Steps for Human-Computer Integration
F Mueller, P Lopes, P Strohmeier, W Ju, C Seim, M Weigel, S Nanayakkara, M Obrist, Z Li, J Delfa, J Nishida, E Gerber, D Svanaes, J Grudin, S Greuter, K Kunze, T Erickson, S Greenspan, M Inami, J Marshall, H Reiterer, K Wolf, J Meyer, T Schiphorst, D Wang, P Maes
(2020), pp. 1-15, CHI '20 : CHI Conference on Human Factors in Computing Systems, Honolulu, Hawaii, E1
Stefan Greuter, Hoang Thuong, Taylor Simeon
(2020), National Gallery of Victoria, JR4
HeatCraft: designing playful experiences with ingestible sensors via localized thermal stimuli
Zhuying Li, Yan Wang, Wei Wang, Weikang Chen, Ti Hoang, Stefan Greuter, Florian Mueller
(2019), pp. 1-12, CHI'19 : Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, Glasgow, Scotland, E1
S Greuter, S Balandin, J Watson
(2019), pp. 429-435, CHI PLAY 2019 : Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, Barcelona, Spain, E1
Pure Land UNWIRED: new approaches to virtual reality for heritage at risk
Stefan Greuter, Kenderdine Sarah, Shaw Jeffrey
(2018), pp. 1679-1701, Virtual and augmented reality: concepts, methodologies, tools, and applications, Hershey, Pa., B1
McCauley Brian, Kopanidis Foula, Farrelly Francis, Stefan Greuter
(2018), Vol. 11, pp. 1-20, Loading... The journal of the Canadian Game Studies Association, Vancouver, B.C., C1
The Guts Game: towards designing ingestible games
Z Li, R Patibanda, F Brandmueller, W Wang, K Berean, S Greuter, F Mueller
(2018), pp. 271-283, CHI PLAY 2018 : Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play, Melbourne, Vic., E1
AutoPlay: Unfolding motivational affordances of autonomous driving
S Krome, J Holopainen, Stefan Greuter
(2017), pp. 483-510, Automotive User Interfaces, Berlin, Germany, B1
AutoGym: An exertion game for autonomous driving
Sven Krome, Jussi Holopainen, Stefan Greuter
(2017), pp. 33-42, CHI PLAY 2017: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, Amsterdam, The Netherlands, E1-1
AutoJammin' - Designing Progression in Traffic and Music
Sven Krome, Stefan Greuter, Jonathan Liono, Fabius Steinberger, Flora Salim
(2016), pp. 63-68, AUTOMOTIVEUI 2016 : Adjunct Proceedings of the 8th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Ann Arbor, Michigan, E1
The virtual experiences portals : a reconfiguration platform for immersive visualization
Peake Ian, Blech Jan, Watkins Edward, Stefan Greuter, Schmidt Heinz
(2016), pp. 186-197, AVR 2016 : Augmented Reality, Virtual Reality, and Computer Graphics Third International Conference, AVR 2016, Lecce, Italy, June 15-18, 2016. Proceedings, Lecce, Italy, E1
S Greuter, D Roberts
(2015), Vol. 9, pp. 54-63, Journal of simulation, London, Eng., C1-1
Children intrinsic reading motivation and playful applications: Investigating the relationship
Fatma Al Aamri, Stefan Greuter, Steffen Walz
(2015), pp. 55-62, iTAG 2015 : 2015 International Conference on Interactive Technologies and Games : proceedings : 22-23 October 2015, Nottingham, Nottinghamshire, United Kingdom, Nottingham, England, E1-1
Trees of tales: Designing playful interactions to enhance reading experiences
Fatma Al Aamri, Stefan Greuter, Steffen Walz
(2015), pp. 1-8, iTAG 2015 : 2015 International Conference on Interactive Technologies and Games : proceedings : 22-23 October 2015, Nottingham, Nottinghamshire, United Kingdom, Nottingham, England, E1-1
Mise-en-scene: Playful interactive mechanics to enhance children's digital books
Fatma Al Aamri, Stefan Greuter
(2015), Vol. 9445, pp. 211-222, ICIDS 2015 : Interactive Storytelling 8th International Conference on Interactive Digital Storytelling, ICIDS 2015, Copenhagen, Denmark, November 30 - December 4, 2015, Proceedings, Copenhagen, Denmark, E1-1
How enterprises play: Towards a taxonomy for enterprise gamification
M Raftopoulos, S Walz, S Greuter
(2015), DiGRA 2015: Diversity of play: Games - Cultures - Identities, Luneburg, Germany, E1-1
A context-based design process for future use cases of autonomous driving : prototyping AutoGym
S Krome, W Goddard, S Greuter, S Walz, A Gerlicher
(2015), pp. 265-272, Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Nottingham, UK, E1-1
SpaceWalk: Movement and Interaction in Virtual Space with Commodity Hardware
Stefan Greuter, David Roberts
(2014), pp. 1-7, IE2014 : Interactive Entertainment : Proceedings of the Association for Computing Machinery 2014 conference, Newcastle, N.S.W., E1-1
Exploring Game Ideas for Stresslessness in the Automotive Domain
Sven Krome, Steffen Walz, Stefan Greuter, Jussi Holopainen, Ansgar Gerlicher, Markus Schleehauf
(2014), pp. 1-3, IE2014 : Interactive Entertainment : Proceedings of the Association for Computing Machinery 2014 conference, Newcastle, N.S.W., E1-1
Stefan Greuter, Adam Nash
(2014), pp. 1-5, IE2014 : Interactive Entertainment : Proceedings of the Association for Computing Machinery 2014 conference, Newcastle, N.S.W., E1-1
Using Mise-en-scène to Foster Reading Comprehension in Children E-books
Fatma Al Aamri, Stefan Greuter, Steffen Waltz
(2014), IDC'14 : Proceedings of the Interaction Design and Children 2014 conference, Aarhus, Denmark, E1-1
Exergaming in the Car: Preliminary Results of an Experimental Setup
S Krome, S Walz, S Greuter, A Gerlicher, M Schleehauf
(2014), pp. 1-3, Proceedings of the 2014 Conference on Interactive Entertainment, Newcastle, NSW, E1-1
Lauren Ferro, Steffen Walz, Stefan Greuter
(2013), pp. 1-6, IE 2013 : Proceedings of the 9th Australasian Conference on Interactive Entertainment, Melbourne, Victoria, E1-1
Context, Detail, and Conversation: Using Painting Strategies with 3D Computer Animation Software
Gina Moore, Stefan Greuter, Chris Barker
(2013), PROCEEDINGS OF THE 9TH AUSTRALASIAN CONFERENCE ON INTERACTIVE ENTERTAINMENT (IE 2013), AUSTRALIA, RMIT Univ, Sch Media & Commun, Melbourne, E1-1
Audiovisual Granular Synthesis - Micro Relationships Between Sound and Image
Joshua Batty, Kipps Horn, Stefan Greuter
(2013), PROCEEDINGS OF THE 9TH AUSTRALASIAN CONFERENCE ON INTERACTIVE ENTERTAINMENT (IE 2013), AUSTRALIA, RMIT Univ, Sch Media & Commun, Melbourne, E1-1
Engaging students in OH&S hazard identification through a game
Stefan Greuter, Susanne Tepe
(2013), pp. 1-20, DiGRA 2013: DeFragging Game Studies : Proceedings of the Authors and Digital Games Research Association (DiGRA) 2013 conference, Atlanta, GA., E1-1
Fatma Al Aamri, Stefan Greuter, Steffen Walz
(2013), pp. 1-6, DESVIG 2013 : Workshop on Designing and Evaluating Sociability : Proceedings of The Centre for Health Informatics (CHI) 2013 conference, Paris, France, E1-1
Engine Failure Analysis : Internal Combustion Engine Failures and Their Causes
S Greuter, E Zima
(2012), Pittsburgh, Pennsylvania, A1-1
Playing 4 Safety - Designing an Engaging Hazard Recognition Game for Construction Safety Induction
Susanne Tepe, Stefan Greuter, Frank Boukamp, Fiona Peterson
(2012), CIB W099 2012: Modelling and Building Health and Safety : Proceedings of the International Council for Research and Innovation in Building and Construction (CIB) 2012 conference, Singapore, E1-1
Designing a game for occupational health and safety in the construction industry
Stefan Greuter, Susanne Tepe, J Peterson, Frank Boukamp, Kimberley d'Amazing, Kalonica Quigley, Rhys van der Waerden, Thomas Harris, Tim Goschnick, Ron Wakefield
(2012), IE 2012 : Interactive Entertainment : Playing the System : Proceedings of the Interactive Entertainment, Auckland, New Zealand, E1-1
Real-time procedural generation of `pseudo infinite' cities
Stefan Greuter, Jeremy Parker, Nigel Stewart, Geoff Leach
(2003), Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia, Melbourne, Vic., E1-1
Funded Projects at Deakin
Australian Competitive Grants
Project assocated with Centre of Excellence: THE EARTH ABOVE: Planetarium video for ARC Centre of Excellence of Australian Biodiversity and Heritage (CABAH)
Dr Martin Potter, Prof Stefan Greuter, Dr Rosemary Woodcock
ARC Centre of Excellence for Australian Biodiversity and Heritage (CABAH)
- 2023: $70,000
- 2022: $100,000
- 2021: $125,000
Other Public Sector Funding
Next Generation Human Machine Interface Stage 1
Prof Stefan Greuter, A/Prof Thuong Hoang, Mr Simeon Taylor
Department of Industry, Innovation and Science
- 2020: $47,040
Development of an interactive, digital WHS communication training tool for supervisors and apprentices.
Prof Stefan Greuter, Mr Simeon Taylor, Dr Luke Heemsbergen
Insurance and Care NSW (ICARE)
- 2022: $104,000
Passing Electrical Storms
Prof Stefan Greuter, Mr Simeon Taylor, Dr Russell Kennedy, Dr Tonya Meyrick
National Gallery of Victoria
- 2022: $65,000
Industry and Other Funding
Social skills games are fun
Prof Susan Balandin, Prof Stefan Greuter, Dr Joanne Watson
Telematics Trust Small Grants Program
- 2018: $50,000
Next Generation Human Machine Interface Stage 1
Prof Stefan Greuter, A/Prof Thuong Hoang, Mr Simeon Taylor
Hydac Pty Ltd
- 2020: $22,358
- 2019: $25,284
A Spatially Intelligent Arts Centre.
Prof Tuba Kocaturk, Prof Stefan Greuter, Dr Rui Wang
The Trustee for Geelong Performing Arts Centre Trust
- 2022: $155,000
- 2021: $75,000
Because the Night Interactive Archive.
Prof Stefan Greuter, Mr Gerard Mulvany, Dr Tonya Meyrick, Mr Simeon Taylor, Prof Matthew Delbridge, Prof Katya Johanson, Dr Misha Myers, Dr Simon Wilmot
Playbox Theatre Company t/as Malthouse Theatre
- 2022: $40,000
- 2021: $40,000
Exploring the Potential of Virtual Reality and Game Engine - Powered Digital Avatars for Industrial Training.
Prof Stefan Greuter, Mr Simeon Taylor, A/Prof Thuong Hoang
Hydac Pty Ltd
- 2023: $10,000
Supervisions
Mifrah Ahmad
Thesis entitled: An Experience-based Co-design Model for Designing Educational Games: Teachers and Game Designers' Perspectives
Doctor of Philosophy (Education), School of Education