Prof Stefan Greuter

STAFF PROFILE

Position

Professor of Screen and Design

Faculty

Faculty of Arts and Education

Department

SCCA Arts & Education

Campus

Melbourne Burwood Campus

Publications

Filter by

2020

AmblyopiaVR: immersive game-based virtual reality system for the treatment of amblyopia

S Greuter, A Douglass, R Woodcock, G Sampson, L Torre, L Chong, J Armitage, S Backhouse

(2020), pp. 1-5, ACSW '20 : Proceedings of the Australasian Computer Science Week Multiconference, Melbourne, Vic., E1

conference
2019

HeatCraft: designing playful experiences with ingestible sensors via localized thermal stimuli

Zhuying Li, Yan Wang, Wei Wang, Weikang Chen, Ti Hoang, Stefan Greuter, Florian Mueller

(2019), pp. 1-12, CHI'19 : Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, Glasgow, Scotland, E1

conference

Social games are fun: Exploring social interactions on smart speaker platforms for people with disabilities

S Greuter, S Balandin, J Watson

(2019), pp. 429-435, CHI PLAY 2019 : Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, Barcelona, Spain, E1

conference
2018

Pure Land UNWIRED: new approaches to virtual reality for heritage at risk

Stefan Greuter, Kenderdine Sarah, Shaw Jeffrey

(2018), pp. 1679-1701, Virtual and augmented reality: concepts, methodologies, tools, and applications, Hershey, Pa., B1

book chapter

Always on: understanding the intrinsic motivations for playing games on smartphones and the effect of user characteristics

McCauley Brian, Kopanidis Foula, Farrelly Francis, Stefan Greuter

(2018), Vol. 11, pp. 1-20, Loading... The journal of the Canadian Game Studies Association, Vancouver, B.C., C1

journal article

The Guts Game: towards designing ingestible games

Z Li, R Patibanda, F Brandmueller, W Wang, K Berean, S Greuter, F Mueller

(2018), pp. 271-283, CHI PLAY 2018 : Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play, Melbourne, Vic., E1

conference
2017

AutoPlay: Unfolding motivational affordances of autonomous driving

S Krome, J Holopainen, Stefan Greuter

(2017), pp. 483-510, Automotive User Interfaces, Berlin, Germany, B1

book chapter

AutoGym: An exertion game for autonomous driving

Sven Krome, Jussi Holopainen, Stefan Greuter

(2017), pp. 33-42, CHI PLAY 2017: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, Amsterdam, The Netherlands, E1-1

conference
2016

AutoJammin' - Designing Progression in Traffic and Music

Sven Krome, Stefan Greuter, Jonathan Liono, Fabius Steinberger, Flora Salim

(2016), pp. 63-68, AUTOMOTIVEUI 2016 : Adjunct Proceedings of the 8th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Ann Arbor, Michigan, E1

conference
2015

Controlling viewpoint from markerless head tracking in an immersive ball game using a commodity depth-based camera

S Greuter, D Roberts

(2015), Vol. 9, pp. 54-63, Journal of simulation, London, Eng., C1-1

journal article

Children intrinsic reading motivation and playful applications: Investigating the relationship

Fatma Al Aamri, Stefan Greuter, Steffen Walz

(2015), pp. 55-62, iTAG 2015 : 2015 International Conference on Interactive Technologies and Games : proceedings : 22-23 October 2015, Nottingham, Nottinghamshire, United Kingdom, Nottingham, England, E1-1

conference

Trees of tales: Designing playful interactions to enhance reading experiences

Fatma Al Aamri, Stefan Greuter, Steffen Walz

(2015), pp. 1-8, iTAG 2015 : 2015 International Conference on Interactive Technologies and Games : proceedings : 22-23 October 2015, Nottingham, Nottinghamshire, United Kingdom, Nottingham, England, E1-1

conference

Mise-en-scene: Playful interactive mechanics to enhance children's digital books

Fatma Al Aamri, Stefan Greuter

(2015), Vol. 9445, pp. 211-222, ICIDS 2015 : Interactive Storytelling 8th International Conference on Interactive Digital Storytelling, ICIDS 2015, Copenhagen, Denmark, November 30 - December 4, 2015, Proceedings, Copenhagen, Denmark, E1-1

conference
2013

Towards personalised, gamified systems: an investigation into game design, personality and player typologies

Lauren Ferro, Steffen Walz, Stefan Greuter

(2013), pp. 1-6, IE 2013 : Proceedings of the 9th Australasian Conference on Interactive Entertainment, Melbourne, Victoria, E1-1

conference

Reproduction game demo

A Nash, J McCormick, S Greuter

(2013), ACM International Conference Proceeding Series, J1

works

Funded Projects at Deakin

Other Public Sector Funding

Next Generation Human Machine Interface Stage 1

Prof Stefan Greuter, Dr Thuong Hoang, Mr Simeon Taylor

  • 2020: $25,000

Industry and Other Funding

Social skills games are fun

Prof Susan Balandin, Prof Stefan Greuter, Dr Joanne Watson

  • 2018: $50,000

Next Generation Human Machine Interface Stage 1

Prof Stefan Greuter, Dr Thuong Hoang, Mr Simeon Taylor

  • 2019: $25,284

Supervisions

No completed student supervisions to report