Prof Stefan Greuter

STAFF PROFILE

Position

Professor of Screen and Design

Faculty

Faculty of Arts and Education

Department

School of Comm & Creative Arts

Campus

Melbourne Burwood Campus

Publications

Filter by

2024

Enhancing human-building interaction and spatial experience in cultural spaces

T Kocaturk, S Greuter, T Hoang, R Wang

(2024), International Journal of Architectural Computing, C1

journal article
2023

The immersive archive

S Greuter, G Mulvany, M Myers

(2023), pp. 1-19, International Journal of Performance Arts and Digital Media, London, Eng., C1

journal article

A Design Framework for Ingestible Play

Zhuying Li, Yan Wang, Josh Andres, Nathan Semertzidis, Stefan Greuter, Florian Mueller

(2023), Vol. 30, pp. 1-39, ACM Transactions on Computer - Human Interaction, New York, N.Y., C1

journal article

Improving construction apprentices' health and safety through supportive communication: a digital role-play game

Rita Zhang, Helen Lingard, Clarke Jack, Stefan Greuter, Strazdins Lindall, LaBond Christine, Doan Tinh

(2023), pp. 123-132, Digital Transformation of Health and Safety in Construction (CIBW099W123): Book of Proceedings, Porto, Portugal, E1

conference

Passing Electrical Storms

Shaun Gladwell, Stefan Greuter, Gerard Mulvany

(2023), The Ian Potter Centre: National Gallery of Victoria, JC2

Non-Traditional Research Output

Megafauna VR

Stefan Greuter, Simeon Taylor, Thuong Hoang

(2023), Geelong Design Week 2022, JR4

Non-Traditional Research Output

Memory Lane

Tuba Kocaturk, Stefan Greuter, Thuong Hoang, Sofija Kaljevic, Rui Wang

(2023), Geelong Arts Centre, JR4

Non-Traditional Research Output
2022

Social Adventure

Stefan Greuter, Joanne Watson, Susan Balandin

(2022), Vol. 14, pp. 1-21, International Journal of Gaming and Computer-Mediated Simulations, Hershey, Pa., C1

journal article

Human-Computer Integration: Towards Integrating the Human Body with the Computational Machine

Florian Mueller, Nathan Semertzidis, Josh Andres, Martin Weigel, Suranga Nanayakkara, Rakesh Patibanda, Zhuying Li, Paul Strohmeier, Jarrod Knibbe, Stefan Greuter, Marianna Obrist, Pattie Maes, Dakuo Wang, Katrin Wolf, Liz Gerber, Joe Marshall, Kai Kunze, Jonathan Grudin, Harald Reiterer, Richard Byrne

(2022), Vol. 16, pp. 1-64, Foundations and Trends® in Human-Computer Interaction, Boston, Mass., C1

journal article

Social Adventure: Designing Interactive Smart Speaker Social Skills Games for People With Intellectual Disabilities

Stefan Greuter, Susan Balandin, Joanne Watson

(2022), Vol. 14, pp. 1-21, International Journal of Gaming and Computer-Mediated Simulations, Hershey, Pa., C1

journal article

An Evaluation of Virtual Reality Maintenance Training for Industrial Hydraulic Machines

Thuong Hoang, Stefan Greuter, Simeon Taylor

(2022), pp. 573-581, IEEE 2022: Proceedings of the Virtual Reality and 3D User Interfaces Conference, Christchurch, N.Z., E1

conference

Designing public VR installations

S Greuter, F Mueller, T Hoang

(2022), pp. 792-806, DIS 2022 - Proceedings of the 2022 ACM Designing Interactive Systems Conference: Digital Wellbeing, Virtual Event, Australia, E1

conference

Because The Night Interactive Archive

Stefan Greuter, Gerard Mulvany, Tonya Meyrick, Simeon Taylor

(2022), Deakin University Waurn Ponds Campus, JR4

Non-Traditional Research Output
2021

Towards understanding the design of bodily integration

F Mueller, P Lopes, J Andres, R Byrne, N Semertzidis, Z Li, J Knibbe, S Greuter

(2021), Vol. 152, International Journal of Human Computer Studies, C1

journal article

Playing with the interior body

Z Li, Y Wang, S Greuter, F Mueller

(2021), Vol. 28, pp. 45-49, Interactions, New York, N.Y., C1

journal article

Immersive Collaborative VR Application Design: A Case Study of Agile Virtual Design Over Distance

S Taylor, T Hoang, G Aranda, G Mulvany, S Greuter

(2021), Vol. 13, International Journal of Gaming and Computer-Mediated Simulations, C1

journal article

An Evaluation of Virtual Reality for Fear Arousal Safety Training in the Construction Industry

Thuong Hoang, Stefan Greuter, simeon Taylor, george Aranda, Gerard Mulvany

(2021), pp. 187-192, ISMAR 2021 : Proceedings of the 2021 International Symposium on Mixed and Augmented Reality, Bari, Italy, E1

conference

Developing Design Guidelines for Virtual Reality based Decision-Making Training for Team Sports

Farah Farizi, Thuong Hoang, Shaun Bangay, Stefan Greuter

(2021), pp. 61-66, CHI PLAY '21: Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Austria, E1

conference

Limited Control Over the Body as Intriguing Play Design Resource

Florian 'Floyd' Mueller, Rakesh Patibanda, Richard Byrne, Zhuying Li, Yan Wang, Josh Andres, Xiang Li, Jonathan Marquez, Stefan Greuter, Jonathan Duckworth, Joe Marshall

(2021), pp. 1-16, CHI '21 : Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems, Yokohama, Japan, E1

conference
2020

AmblyopiaVR: immersive game-based virtual reality system for the treatment of amblyopia

S Greuter, A Douglass, R Woodcock, G Sampson, L Torre, L Chong, J Armitage, S Backhouse

(2020), pp. 1-5, ACSW '20 : Proceedings of the Australasian Computer Science Week Multiconference, Melbourne, Vic., E1

conference

InsideOut: Towards an understanding of designing playful experiences with imaging capsules

Z Li, Y Wang, J Sheahan, B Jiang, S Greuter, F Mueller

(2020), pp. 601-613, DIS 2020 : Proceedings of the 2020 ACM Designing Interactive Systems Conference, Eindhoven, The Netherlands, E1

conference

Next Steps for Human-Computer Integration

F Mueller, P Lopes, P Strohmeier, W Ju, C Seim, M Weigel, S Nanayakkara, M Obrist, Z Li, J Delfa, J Nishida, E Gerber, D Svanaes, J Grudin, S Greuter, K Kunze, T Erickson, S Greenspan, M Inami, J Marshall, H Reiterer, K Wolf, J Meyer, T Schiphorst, D Wang, P Maes

(2020), pp. 1-15, CHI '20 : CHI Conference on Human Factors in Computing Systems, Honolulu, Hawaii, E1

conference

HYDAC VR Training (HVRT)

Stefan Greuter, Hoang Thuong, Taylor Simeon

(2020), National Gallery of Victoria, JR4

Non-Traditional Research Output
2019

HeatCraft: designing playful experiences with ingestible sensors via localized thermal stimuli

Zhuying Li, Yan Wang, Wei Wang, Weikang Chen, Ti Hoang, Stefan Greuter, Florian Mueller

(2019), pp. 1-12, CHI'19 : Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, Glasgow, Scotland, E1

conference

Social games are fun: Exploring social interactions on smart speaker platforms for people with disabilities

S Greuter, S Balandin, J Watson

(2019), pp. 429-435, CHI PLAY 2019 : Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, Barcelona, Spain, E1

conference
2018

Pure Land UNWIRED: new approaches to virtual reality for heritage at risk

Stefan Greuter, Kenderdine Sarah, Shaw Jeffrey

(2018), pp. 1679-1701, Virtual and augmented reality: concepts, methodologies, tools, and applications, Hershey, Pa., B1

book chapter

Always on: understanding the intrinsic motivations for playing games on smartphones and the effect of user characteristics

McCauley Brian, Kopanidis Foula, Farrelly Francis, Stefan Greuter

(2018), Vol. 11, pp. 1-20, Loading... The journal of the Canadian Game Studies Association, Vancouver, B.C., C1

journal article

The Guts Game: towards designing ingestible games

Z Li, R Patibanda, F Brandmueller, W Wang, K Berean, S Greuter, F Mueller

(2018), pp. 271-283, CHI PLAY 2018 : Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play, Melbourne, Vic., E1

conference
2017

AutoPlay: Unfolding motivational affordances of autonomous driving

S Krome, J Holopainen, Stefan Greuter

(2017), pp. 483-510, Automotive User Interfaces, Berlin, Germany, B1

book chapter

AutoGym: An exertion game for autonomous driving

Sven Krome, Jussi Holopainen, Stefan Greuter

(2017), pp. 33-42, CHI PLAY 2017: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, Amsterdam, The Netherlands, E1-1

conference

If Only

Stefan Greuter, Mitsogianni Vivian

(2017), National Gallery of Victoria, JC2

Non-Traditional Research Output
2016

AutoJammin' - Designing Progression in Traffic and Music

Sven Krome, Stefan Greuter, Jonathan Liono, Fabius Steinberger, Flora Salim

(2016), pp. 63-68, AUTOMOTIVEUI 2016 : Adjunct Proceedings of the 8th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Ann Arbor, Michigan, E1

conference

The virtual experiences portals : a reconfiguration platform for immersive visualization

Peake Ian, Blech Jan, Watkins Edward, Stefan Greuter, Schmidt Heinz

(2016), pp. 186-197, AVR 2016 : Augmented Reality, Virtual Reality, and Computer Graphics Third International Conference, AVR 2016, Lecce, Italy, June 15-18, 2016. Proceedings, Lecce, Italy, E1

conference
2015

Controlling viewpoint from markerless head tracking in an immersive ball game using a commodity depth-based camera

S Greuter, D Roberts

(2015), Vol. 9, pp. 54-63, Journal of simulation, London, Eng., C1-1

journal article

Children intrinsic reading motivation and playful applications: Investigating the relationship

Fatma Al Aamri, Stefan Greuter, Steffen Walz

(2015), pp. 55-62, iTAG 2015 : 2015 International Conference on Interactive Technologies and Games : proceedings : 22-23 October 2015, Nottingham, Nottinghamshire, United Kingdom, Nottingham, England, E1-1

conference

Trees of tales: Designing playful interactions to enhance reading experiences

Fatma Al Aamri, Stefan Greuter, Steffen Walz

(2015), pp. 1-8, iTAG 2015 : 2015 International Conference on Interactive Technologies and Games : proceedings : 22-23 October 2015, Nottingham, Nottinghamshire, United Kingdom, Nottingham, England, E1-1

conference

Mise-en-scene: Playful interactive mechanics to enhance children's digital books

Fatma Al Aamri, Stefan Greuter

(2015), Vol. 9445, pp. 211-222, ICIDS 2015 : Interactive Storytelling 8th International Conference on Interactive Digital Storytelling, ICIDS 2015, Copenhagen, Denmark, November 30 - December 4, 2015, Proceedings, Copenhagen, Denmark, E1-1

conference

How enterprises play: Towards a taxonomy for enterprise gamification

M Raftopoulos, S Walz, S Greuter

(2015), DiGRA 2015: Diversity of play: Games - Cultures - Identities, Luneburg, Germany, E1-1

conference

A context-based design process for future use cases of autonomous driving : prototyping AutoGym

S Krome, W Goddard, S Greuter, S Walz, A Gerlicher

(2015), pp. 265-272, Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Nottingham, UK, E1-1

conference

Out Of Space

Adam Nash, Stefan Greuter

(2015), ADM Gallery, Nanyang Technological University (NTU), JC2

Non-Traditional Research Output
2014

SpaceWalk: Movement and Interaction in Virtual Space with Commodity Hardware

Stefan Greuter, David Roberts

(2014), pp. 1-7, IE2014 : Interactive Entertainment : Proceedings of the Association for Computing Machinery 2014 conference, Newcastle, N.S.W., E1-1

conference

Exploring Game Ideas for Stresslessness in the Automotive Domain

Sven Krome, Steffen Walz, Stefan Greuter, Jussi Holopainen, Ansgar Gerlicher, Markus Schleehauf

(2014), pp. 1-3, IE2014 : Interactive Entertainment : Proceedings of the Association for Computing Machinery 2014 conference, Newcastle, N.S.W., E1-1

conference

Game Asset Repetition

Stefan Greuter, Adam Nash

(2014), pp. 1-5, IE2014 : Interactive Entertainment : Proceedings of the Association for Computing Machinery 2014 conference, Newcastle, N.S.W., E1-1

conference

Using Mise-en-scène to Foster Reading Comprehension in Children E-books

Fatma Al Aamri, Stefan Greuter, Steffen Waltz

(2014), IDC'14 : Proceedings of the Interaction Design and Children 2014 conference, Aarhus, Denmark, E1-1

conference

Exergaming in the Car: Preliminary Results of an Experimental Setup

S Krome, S Walz, S Greuter, A Gerlicher, M Schleehauf

(2014), pp. 1-3, Proceedings of the 2014 Conference on Interactive Entertainment, Newcastle, NSW, E1-1

conference
2013

Towards personalised, gamified systems: an investigation into game design, personality and player typologies

Lauren Ferro, Steffen Walz, Stefan Greuter

(2013), pp. 1-6, IE 2013 : Proceedings of the 9th Australasian Conference on Interactive Entertainment, Melbourne, Victoria, E1-1

conference

Context, Detail, and Conversation: Using Painting Strategies with 3D Computer Animation Software

Gina Moore, Stefan Greuter, Chris Barker

(2013), PROCEEDINGS OF THE 9TH AUSTRALASIAN CONFERENCE ON INTERACTIVE ENTERTAINMENT (IE 2013), AUSTRALIA, RMIT Univ, Sch Media & Commun, Melbourne, E1-1

conference

Audiovisual Granular Synthesis - Micro Relationships Between Sound and Image

Joshua Batty, Kipps Horn, Stefan Greuter

(2013), PROCEEDINGS OF THE 9TH AUSTRALASIAN CONFERENCE ON INTERACTIVE ENTERTAINMENT (IE 2013), AUSTRALIA, RMIT Univ, Sch Media & Commun, Melbourne, E1-1

conference

Engaging students in OH&S hazard identification through a game

Stefan Greuter, Susanne Tepe

(2013), pp. 1-20, DiGRA 2013: DeFragging Game Studies : Proceedings of the Authors and Digital Games Research Association (DiGRA) 2013 conference, Atlanta, GA., E1-1

conference

Guiding Principles for Designing a Social, Game-based and Enculturated Reading Application for Omani Children

Fatma Al Aamri, Stefan Greuter, Steffen Walz

(2013), pp. 1-6, DESVIG 2013 : Workshop on Designing and Evaluating Sociability : Proceedings of The Centre for Health Informatics (CHI) 2013 conference, Paris, France, E1-1

conference

Reproduction game demo

A Nash, J McCormick, S Greuter

(2013), Melbourne, Vic., J1

Non-Traditional Research Output
2012

Engine Failure Analysis : Internal Combustion Engine Failures and Their Causes

S Greuter, E Zima

(2012), Pittsburgh, Pennsylvania, A1-1

book

Playing 4 Safety - Designing an Engaging Hazard Recognition Game for Construction Safety Induction

Susanne Tepe, Stefan Greuter, Frank Boukamp, Fiona Peterson

(2012), CIB W099 2012: Modelling and Building Health and Safety : Proceedings of the International Council for Research and Innovation in Building and Construction (CIB) 2012 conference, Singapore, E1-1

conference

Designing a game for occupational health and safety in the construction industry

Stefan Greuter, Susanne Tepe, J Peterson, Frank Boukamp, Kimberley d'Amazing, Kalonica Quigley, Rhys van der Waerden, Thomas Harris, Tim Goschnick, Ron Wakefield

(2012), IE 2012 : Interactive Entertainment : Playing the System : Proceedings of the Interactive Entertainment, Auckland, New Zealand, E1-1

conference
2003

Real-time procedural generation of `pseudo infinite' cities

Stefan Greuter, Jeremy Parker, Nigel Stewart, Geoff Leach

(2003), Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia, Melbourne, Vic., E1-1

conference

Funded Projects at Deakin

Australian Competitive Grants

Project assocated with Centre of Excellence: THE EARTH ABOVE: Planetarium video for ARC Centre of Excellence of Australian Biodiversity and Heritage (CABAH)

Dr Martin Potter, Prof Stefan Greuter

ARC Centre of Excellence for Australian Biodiversity and Heritage (CABAH)

  • 2024: $45,000
  • 2023: $70,000
  • 2022: $100,000
  • 2021: $125,000

Other Public Sector Funding

Next Generation Human Machine Interface Stage 1

Prof Stefan Greuter, A/Prof Thuong Hoang, Mr Simeon Taylor

Department of Industry, Innovation and Science

  • 2020: $47,040

Development of an interactive, digital WHS communication training tool for supervisors and apprentices.

Prof Stefan Greuter, Mr Simeon Taylor, Dr Luke Heemsbergen

Insurance and Care NSW (ICARE)

  • 2022: $104,000

Empowering Human within the Metaverse ¿ CSIRO Next Generation Emerging Technologies Graduate Program

A/Prof Thuong Hoang, Prof Stefan Greuter, Prof Tuba Kocaturk, Dr Rui Wang, A/Prof Mohamed Abdelrazek, Prof Antonio Robles-Kelly

CSIRO Scholarship - Next Generation Graduates Program

  • 2024: $61,817

Passing Electrical Storms

Prof Stefan Greuter, Mr Simeon Taylor, Dr Russell Kennedy, Dr Tonya Meyrick

National Gallery of Victoria

  • 2022: $65,000

Industry and Other Funding

Social skills games are fun

Prof Susan Balandin, Prof Stefan Greuter, Dr Joanne Watson

Telematics Trust Small Grants Program

  • 2018: $50,000

Next Generation Human Machine Interface Stage 1

Prof Stefan Greuter, A/Prof Thuong Hoang, Mr Simeon Taylor

Hydac Pty Ltd

  • 2020: $22,358
  • 2019: $25,284

A Spatially Intelligent Arts Centre.

Prof Tuba Kocaturk, Prof Stefan Greuter, Dr Rui Wang

The Trustee for Geelong Performing Arts Centre Trust

  • 2022: $155,000
  • 2021: $75,000

Because the Night Interactive Archive.

Prof Stefan Greuter, Mr Gerard Mulvany, Dr Tonya Meyrick, Mr Simeon Taylor, Prof Matthew Delbridge, Prof Katya Johanson, Dr Misha Myers, Dr Simon Wilmot

Playbox Theatre Company t/as Malthouse Theatre

  • 2022: $40,000
  • 2021: $40,000

Exploring the Potential of Virtual Reality and Game Engine - Powered Digital Avatars for Industrial Training.

Prof Stefan Greuter, Mr Simeon Taylor, A/Prof Houshyar Asadi, A/Prof Thuong Hoang

Hydac Pty Ltd

  • 2024: $80,000
  • 2023: $10,000

Developing a Digital Training tool for Sexual Harrassment Prevention in the Civil Construction Workplace.

Prof Stefan Greuter, Dr Simon Wilmot

Telematics Trust

  • 2023: $35,000

Supervisions

Associate Supervisor
2023

Christian John Dyson Hayes

Thesis entitled: Designing Narrative Spatiality Systems for Indie Video Games

Doctor of Philosophy, School of Communication and Creative Arts

Mifrah Ahmad

Thesis entitled: An Experience-based Co-design Model for Designing Educational Games: Teachers and Game Designers' Perspectives

Doctor of Philosophy (Education), School of Education