IELTS overall score of 6 (with no band score less than 6) or equivalent
3 years full time
Current Deakin Students
To access your official course details for the year you started your degree, please visit the handbook
Let your imagination run free and create the unexpected with the Bachelor of Design (3D Animation) at Deakin. Explore how animation is used across film, television, advertising, web, motion-capture and game design – and learn to draw or digitally create characters that leap off the page.
During your degree, you’ll learn the tools, strategies and design methodologies required to develop your creative, technical and analytical skills in animation production.
You’ll also explore design histories and theories and gain expertise in animation methods like computer graphic animation (3D CG modelling, character design and rigging, CG lighting and rendering) and motion-capture techniques. Use the same design tools as the professionals and gain hands-on industry experience by developing design solutions for real-world audiences.
Do you dream of working with Pixar, Dreamworks or Studio Ghibli?
Throughout your course, you’ll work on real client briefs and ongoing creative projects. What better way to kickstart your career than by working with industry professionals from the moment you start university – tackling on-the-job challenges you’ll face in the real world.
If you’re creative and love moving picture, this course can help you turn your passion into a rewarding career. You can even specialise in design areas you’re interested in by choosing elective units in your second and third year, such as:
- Creative Coding
- Drawing and Illustration
- Design of Virtual and Augmented Reality Systems
- Motion Graphics for Film and Advertising.
To qualify for the award of Bachelor of Design (3D Animation), a student must complete 24 credit points including:
- 19 credit points of core units
- 2 credit points of course elective units
- 3 credit points of open elective units
- no more than 10 credit points at level 1
- minimum of 6 credit points at level 3
- Academic Integrity AAI018 Academic Integrity (0-credit-point compulsory unit)
Plus two Level 1 elective units of which one must be a course elective
Plus 2 credit points of course electives from:
Plus 3 credit points of open elective units
Bachelor of Design (3D Animation)
2021 course information
This course is approved by the University under the Higher Education Standards Framework.
The award conferred upon completion is recognised in the Australian Qualifications Framework at Level 7.
Campuses by intake
Campus availability varies per trimester. This means that a course offered in Trimester 1 may not be offered in the same location for Trimester 2 or 3. Read more to learn where this course will be offered throughout the year.
Trimester 1 - March
- Start date: March
- Available at:
- Burwood (Melbourne)
Trimester 2 - July
- Start date: July
- Available at:
- Burwood (Melbourne)
Trimester 3 - November
- Start date: November
- Available at:
- Burwood (Melbourne)
Deakin splits the academic year into three terms, known as trimesters. Most students usually undertake two trimesters each year (March-June, July-November).
Additional course information
Course duration - additional information
Course duration may be affected by delays in completing course requirements, such as accessing or completing work placements.
Mandatory student checks
Any unit which contains work integrated learning, a community placement or interaction with the community may require a police check, Working with Children Check or other check.
Reasonable adjustments to participation and other course requirements will be made for students with a disability. Click here for more information.
Elective units may provide the opportunity for Work Integrated Learning experiences.
Entry for applicants with recent secondary education (previous three years) will be based on their performance in a Senior Secondary Certificate of Education, with pre-requisite units 3 and 4; a study score of at least 25 in English EAL (English as an additional language) or 20 in English other than EAL.
Applicants will be selected in accordance with the published Australian Tertiary Admission Rank (ATAR) for that year.
Refer to the VTAC Guide for the latest pre-requisite information www.vtac.edu.au
Entry for applicants with previous Tertiary, VET, life or work experience will be based on one their performance in:
- a Certificate IV in a related discipline OR
- a Diploma in any discipline or 50% completion of a Diploma in a related discipline OR
- successful completion of relevant study at an accredited higher education institution equivalent to at least two Deakin University units OR
- other evidence of academic capability judged to be equivalent including relevant work or life experience
All Applicants seeking admission to the Bachelor of Design (3D Animation) will be required to complete a portfolio of work presented to a satisfactory standard.
Download our Folio-guide document to learn more about folio submission. To submit your folio please go to www.deakin.edu.au/communication-creative-arts/portfolio-applications
IELTS / English language requirements
Please note that English language requirements exist for entry to this course and you will be required to meet the English language level requirement that is applicable in the year of your commencement of studies.
It is the students’ responsibility to ensure that she/he has the required IELTS score to register with any external accredited courses. (more details)
General admission requirements for entry into undergraduate courses for international students at Deakin are summarised in the undergraduate course requirements.
All applicants must meet the minimum English language requirements.
Please note that meeting the minimum admission requirements does not guarantee selection, which is based on merit, likelihood of success and availability of places in the course.
For more information on the Admission Criteria and Selection (Higher Education Courses) Policy visit the Deakin Policy Library
Recognition of prior learning
If you have completed previous studies which you believe may reduce the number of units you have to complete at Deakin, indicate in the appropriate section on your application that you wish to be considered for credit transfer. You will need to provide a certified copy of your previous course details so your credit can be determined. If you are eligible, your offer letter will then contain information about your credit transfer.
Your credit transfer is formally approved prior to your enrolment at Deakin during the Enrolment and Orientation Program. You must bring original documents relating to your previous study so that this approval can occur.
You can also refer to the Recognition of Prior Learning System which outlines the credit that may be granted towards a Deakin University degree.
Fees and scholarships
Learn more about fees and your options for paying.
The tuition fees you pay are calculated depending on the course you choose.
The 'Estimated tuition fee' is provided as a guide only based on a typical enrolment of students completing the first year of this course. The cost will vary depending on the units you choose, your study load, the length of your course and any approved Recognition of Prior Learning you have.
Each unit you enrol in has a credit point value. The 'Estimated tuition fee' is calculated by adding together eight credit points of a typical combination of units for that course. Eight credit points is used as it represents a typical full-time enrolment load for a year.
You can find the credit point value of each unit under the Unit Description by searching for the unit in the Handbook.
Learn more about international student fees.
A Deakin scholarship could help you pay for your course fees, living costs and study materials. If you've got something special to offer Deakin - or maybe you just need a bit of extra support - we've got a scholarship opportunity for you. Search or browse through our scholarships
How to apply
Applications for study for Trimester 1 must be made through the Victorian Tertiary Admission Centre (VTAC). For more information refer to VTAC
Applications can be made directly to the University through StudyLink Connect - Deakin University's International Student Application Service. For information on the application process and closing dates, see the How to apply web page. Please note that closing dates may vary for individual courses.
When applying for this course, you must submit a portfolio of work in support of your application.
Why choose Deakin
As a graduate, you’ll be a well-equipped multidisciplinary designer ready to work in motion design, animation, film, television, web design, Augmented Reality (AR) and Virtual Reality (VR). Roles include:
- 2D or 3D animator
- augmented realities designer
- arts editor
- digital designer
- game developer
- motion capture technician
- motion graphics designer
- multimedia developer
- VR designer.
For more information go to DeakinTALENT
Deakin’s Bachelor of Design (3D Animation) is recognised by the Design Institute of Australia (DIA), so you’ll be up-to-date with the current industry practices and developments. The DIA also offers student membership and access to some of the biggest design events and experts in the nation.
Course learning outcomes
Deakin's graduate learning outcomes describe the knowledge and capabilities graduates can demonstrate at the completion of their course. These outcomes mean that regardless of the Deakin course you undertake, you can rest assured your degree will teach you the skills and professional attributes that employers value. They'll set you up to learn and work effectively in the future.
Deakin Graduate Learning Outcomes
Course Learning Outcomes
Discipline specific knowledge and capabilities
Develop theoretical knowledge and practical skills in the forms, functions, processes, languages and materials of animation. Developing the capacity to meet client requirements in a rapidly changing industry setting.
Effectively communicate a range of conceptual, and aesthetic ideas through written, digital and oral formats for a range of audiences in scholarly and professional contexts.
Utilize theoretical knowledge and practical skills with digital technology to achieve animation outcomes.
Acquire skills in critical thinking and the analytical evaluation of design. Critically engaging a range of strategies to achieve professional industry based outcomes.
Employ creative methods to resolve real world complex problems through analysis, critical thinking, prototyping and alternative approaches.
Demonstrate autonomy, responsibility, accountability and a continued commitment to learning and skills development in animation and design
Lead, deliver and perform within a collaborative professional team to deliver industry standard outcomes
Critically engage animation’s capacity to act as an agent of change in multiple contexts. To identify and develop proposals for personal and corporate social, cultural and ethical responsibilities in a global and domestic context.
Approved by Faculty Board March 2017