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ADT103 - UX Fundamentals

Year

2025 unit information

Enrolment modes:

Trimester 2: Burwood (Melbourne), Waurn Ponds (Geelong), Online
Trimester 3: Online

2025 is the final offering of this unit*

Credit point(s):1
Previously coded as:ADD103
Unit Chair:Trimester 2: Jacinta Kay
Trimester 3: Jacinta Kay
Prerequisite:

Nil

Corequisite:Nil
Incompatible with: ADTM103
Educator-facilitated (scheduled) learning activities - on-campus unit enrolment:

1 x 1-hour online lecture per week

1 x 2-hour on-campus seminar per week

Educator-facilitated (scheduled) learning activities - online unit enrolment:

1 x 1-hour online lecture per week (recordings provided)

1 x 2-hour online seminar per week (livestreamed, recordings provided)

Typical study commitment:

Students will on average spend 150-hours over the teaching period undertaking the teaching, learning and assessment activities for this unit.

This will include educator guided online learning activities within the unit site.

Note:

From 2026
*Replaced with ADT102 Interaction Design, in the UX Design Minor in A310.

Content

In this unit, we will explore the fundamental design practices, and techniques of user experience design. Emergent technologies have a profound impact on practices of reading and consuming all digital media and this unit will introduce UX for software, and digital applications to leverage emergent technologies, consumer electronics and/or mobile devices. This will be negotiated through usability study testing, communication design, content strategy, research, and practical exercises. This unit is geared towards developing the cornerstones of production for design strategies and processes that capitalise on new developments for students who desire an understanding of UX. This includes digital project management practices, usability, collaborative tools, content strategy, wire framing, prototyping and visual design comps.

Learning Outcomes

ULO These are the Unit Learning Outcomes (ULOs) for this unit. At the completion of this unit, successful students can:

Alignment to Deakin Graduate Learning Outcomes (GLOs)

ULO1 Interpret user experience design fundamentals using written, graphic, and oral methods

GLO1: Discipline-specific knowledge and capabilities

GLO2: Communication

ULO2

Identify and apply the tools and techniques of user experience design to interpret and produce basic models of practice

GLO2: Communication
ULO3

Apply user experience design methodologies to enable the social, cognitive, and emotional interaction of artefacts for a variety of users

GLO3: Digital literacy
ULO4

Conduct tests on a variety of user experience designs and evaluate their capacity to deliver successful outcomes for diverse audiences

GLO4: Critical thinking

GLO8: Global citizenship

Assessment

Assessment Description Student output Grading and weighting
(% total mark for unit)
Indicative due week
Assessment 1: UX Design Project 1200 words
or equivalent
(Critical Reflection) 
30% Week 4
Assessment 2: Research Project 1200 words
or equivalent
(Multi-modal PDF)
30% Week 8
Assessment 3: Design Project 1600 words
or equivalent
(UX Product)
40% Week 11

Learning resource

There is no prescribed text. Unit materials are provided via the unit site. This includes unit topic readings and references to further information.

Unit Fee Information

Fees and charges vary depending on the type of fee place you hold, your course, your commencement year, the units you choose to study and their study discipline, and your study load.

Tuition fees increase at the beginning of each calendar year and all fees quoted are in Australian dollars ($AUD). Tuition fees do not include textbooks, computer equipment or software, other equipment or costs such as mandatory checks, travel and stationery.

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