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2025 unit information
Nil
1 x 2 hour practical experience (studio) per week, 1 x 1 hour lecture per week (pre-recorded).
Online and collaborative learning including 1 x 2 hour practical experience (studio) per week.
Students will on average spend 150 hours over the teaching period undertaking the teaching, learning and assessment activities for this unit.
This will include educator guided online learning activities within the unit site.
Equipment Requirements: Every student must have access to a computer running the Windows Operating System to complete this unit. The teaching team will be unable to provide assistance and mark assessments that are compiled using other operating systems (eg MAC OS, Linux, Chrome OS). As you progress through your degree it is very common for Engineering software to only run on a computer using the Windows operating system. If your computer does not run the Windows Operating System natively (eg a MAC) you may be able to use a Virtual Machine (VM) or similar (eg Boot Camp) to run Windows on your computer. The teaching team will not be able to provide assistance to install or configure a virtual machine.
Engineers use computers for many different aspects of their day to day work. This might be to run simulations, perform data analysis, program a robot or embedded system, etc. These tasks, and others, often require an engineer to write custom programs. In this unit the fundamental concepts and skills of programming are introduced.
Alignment to Deakin Graduate Learning Outcomes (GLOs)
Use appropriate planning tools to express logic and flow of a program.
GLO1: Discipline-specific knowledge and capabilitiesGLO3: Digital literacyGLO4: Critical ThinkingGLO5: Problem solving
Define and apply appropriate variables and use them in calculations and assignment operations in a programming environment.
GLO1: Discipline-specific knowledge and capabilitiesGLO3: Digital literacyGLO4: Critical thinkingGLO5: Problem solving
Define and create the logical control structures of sequence, selection and repetition and their combined use to express any logic in a programming environment.
GLO1: Discipline-specific knowledge and capabilitiesGLO3: Digital literacyGLO4: Critical ThinkingGLO5: Problem Solving
GLO1: Discipline-specific knowledge and capabilitiesGLO3: Digital LiteracyGLO4: Critical ThinkingGL05: Problem Solving
Demonstrate communication skills of engineering methods in programming.
GLO3: Digital LiteracyGLO2: Communication
Assessment 1Weekly tests
Weekly online test
30%
Weeks 2-11
Assessment 2Project 1
Written program and associated documentation
15%
Week 4
Assessment 3Project 2
Week 7
Assessment 4Project 3
Written program and associated documentationStudents will be required to make a presentation on the submitted work, which they must pass
40%
Week 10 and 11
The assessment due weeks provided may change. The Unit Chair will clarify the exact assessment requirements, including the due date, at the start of the teaching period.
To be eligible for a pass in this unit, students must achieve a minimum of 50% in the presentation element of Project 3 (AT4).
The texts and reading list for SEP105 can be found via the University Library. Note: Select the relevant trimester reading list. Please note that a future teaching period's reading list may not be available until a month prior to the start of that teaching period so you may wish to use the relevant trimester's prior year reading list as a guide only.
Fees and charges vary depending on the type of fee place you hold, your course, your commencement year, the units you choose to study and their study discipline, and your study load.
Tuition fees increase at the beginning of each calendar year and all fees quoted are in Australian dollars ($AUD). Tuition fees do not include textbooks, computer equipment or software, other equipment or costs such as mandatory checks, travel and stationery.
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