2020 unit information
Classes and seminars in Trimester 2/Semester 2, 2020 will be online. Physical distancing for coronavirus (COVID-19) will affect delivery of other learning experiences in this unit. Please check your unit sites for announcements and updates one week prior to the start of your trimester or semester.
Last updated: 2 June 2020
ADD102 or SIT162
Students will on average spend 150 hours over the teaching period undertaking the teaching, learning and assessment activities for this unit.
1 x 2 hour class per week, 1 x 2 hour practical per week.
1 x 1 hour scheduled online workshop per week.
The design and development of interactive media systems involves; complex system analysis and design, the application of project management principles, and the integration of diverse content through interactive media authoring. This unit focuses on the authoring stage of this process. The authoring stage is a vital part of the development of interactive media systems and involves bringing together the multimedia assets and interaction processes. The authoring process is supported by a wide variety of tools, ranging from simple presentation systems such as Microsoft PowerPoint, to more complex authoring systems such as Adobe Director. This unit will discuss the merits application of these different authoring tools, as well as identifying and discussing the different authoring processes which can also be applied. On completing this unit, students will be able to: analysis existing authored solutions and suggest revised outcomes, author multimedia content for digital delivery, and apply scripting languages where appropriate to extend the basic functionality of authoring programs.
These are the Learning Outcomes (ULO) for this Unit
At the completion of this unit successful students can:
Deakin Graduate Learning Outcomes
Develop knowledge of authoring processes in interactive media in order to address the requirements of a specific situation.
GLO1: Discipline-specific knowledge and capabilities
Devise strategies and develop interaction solutions to transform static materials into dynamic content.
GLO4: Critical thinking
Use professional judgement to evaluate requirements and select appropriate tools to create Interactive media.
GLO5: Problem solving
These Unit Learning Outcomes are applicable for all teaching periods throughout the year
The assessment due weeks provided may change. The Unit Chair will clarify the exact assessment requirements, including the due date, at the start of the teaching period.
There is no prescribed text. Unit materials are provided via the unit site. This includes unit topic readings and references to further information.
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