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SIT264 - Authoring of Interactive Media

Year:

2021 unit information

Important Update:

Unit delivery will continue to be provided in line with the most current COVIDSafe health guidelines. This may include a mix of on-campus and online activities. To find out how you are impacted, please check your unit sites for announcements and updates. Unit sites open one week prior to the start of each Trimester/Semester.

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Last updated: 4 June 2021

Enrolment modes:Trimester 2: Burwood (Melbourne), Online
Credit point(s):1
EFTSL value:0.125
Previously coded as:SIT262, SIT363
Unit Chair:Trimester 2: Alexander Baldwin
Prerequisite:

ADD102 or SIT162

Corequisite:

Nil

Incompatible with:

Nil

Typical study commitment:

Students will on average spend 150 hours over the teaching period undertaking the teaching, learning and assessment activities for this unit.

Scheduled learning activities - campus:

1 x 2 hour class per week, 1 x 2 hour practical per week.

Scheduled learning activities - cloud:

1 x 1 hour scheduled online workshop per week.

Content

The design and development of interactive media systems involves; complex system analysis and design, the application of project management principles, and the integration of diverse content through interactive media authoring. This unit focuses on the authoring stage of this process. The authoring stage is a vital part of the development of interactive media systems and involves bringing together the multimedia assets and interaction processes. The authoring process is supported by a wide variety of tools, ranging from simple presentation systems such as Microsoft PowerPoint, to more complex authoring systems such as Adobe Director. This unit will discuss the merits application of these different authoring tools, as well as identifying and discussing the different authoring processes which can also be applied. On completing this unit, students will be able to: analysis existing authored solutions and suggest revised outcomes, author multimedia content for digital delivery, and apply scripting languages where appropriate to extend the basic functionality of authoring programs.

ULO These are the Learning Outcomes (ULO) for this unit. At the completion of this unit, successful students can: Deakin Graduate Learning Outcomes
ULO1

Develop knowledge of authoring processes in interactive media in order to address the requirements of a specific situation.

GLO1: Discipline-specific knowledge and capabilities

ULO2

Devise strategies and develop interaction solutions to transform static materials into dynamic content.

GLO4: Critical thinking

ULO3

Use professional judgement to evaluate requirements and select appropriate tools to create Interactive media.

GLO5: Problem solving

These Unit Learning Outcomes are applicable for all teaching periods throughout the year

Assessment

Assessment Description Student output Weighting (% total mark for unit) Indicative due week
Design document and prototype Written report 20% Week 4
Skills portfolio Electronic portfolio 15% Week 8
Group development project Functional artefact and development documentation 25% Week 10
Examination 2-hour written examination 40% Examination period

The assessment due weeks provided may change. The Unit Chair will clarify the exact assessment requirements, including the due date, at the start of the teaching period.

Learning Resource

There is no prescribed text. Unit materials are provided via the unit site. This includes unit topic readings and references to further information.

Unit Fee Information

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