Division of Student Administration (DSA)
Student Information Centre
Tel 1300 334 733
enquire@deakin.edu.au
Faculty of Science, Engineering and Built Environment
School of Information Technology
Tel 03 9244 6699
sebe@deakin.edu.au
B = Melbourne Burwood Campus
G = Geelong Waurn Ponds Campus
S = Geelong Waterfront Campus
W =Warrnambool Campus
X = Off campus
| Award granted | Bachelor of Information Technology (Professional Practice) |
|---|---|
| Campus | Offered at Melbourne Burwood Campus, Geelong Waurn Ponds Campus |
| Duration | 3 years full-time or part-time equivalent |
| CRICOS course code | 069123G |
| Deakin course code | S329 |
The Bachelor of Information Technology (Professional Practice) is designed to recognise, reward and nurture high achieving students. The course enables you to experience full-time work in the IT industry as part of your degree.
As part of your course you will spend between six months and a year in Deakin’s Industry-Based Learning (IBL) Program. This will be credited as part of your degree.
Depending on the length of the IBL placements undertaken, you can complete the course in a minimum of three years, or for students taking the option to complete a longer industry placement, the course can be completed in four years.
Courses offering work experience in industry are highly sought after by employers and students alike, as they play a critical role in the development of employability skills and job readiness of graduates. IBL gives you the opportunity to experience first-hand the day-to-day work environment as an IT professional, learn about the wide range of career outcomes available to IT graduates and apply what you learn in the classroom to an actual working environment, making you job-ready when you graduate.
Further opportunities for professional development, in the form of practical workshops and networking events, will be offered to you throughout the course to maximise your career outcomes.
You will be assigned an academic mentor from the School of Information Technology for the duration of the course to enrich and extend the student experience.
You will be required to maintain a 70% average to remain in the course, otherwise may exit with a Bachelor of Information Technology degree.
Units in the course may include assessment hurdle requirements.
Students must have access to a suitable computer and a network connection. Information about the hardware and software requirements may be obtained from the School of Information Technology's website www.deakin.edu.au/sebe/it, or by telephone on 03 9244 6699.
Unit fees can be viewed within individual unit descriptions. You can search for a unit using the Unit Search.
Please be aware:
The course comprises a total of 24 credit points, which must include the following:
PLUS
a minimum of 2 credit points (6 months) and a maximum of 3 credit points (12 months) in IBL or Internship Units
Students will be required to maintain a 70% average to remain in the course – those who fail to meet this academic hurdle will be transferred to the generic Bachelor of Information Technology degree.
Students must complete at least one major from the following areas:
Software Development (B, G, X)
Mathematical Modelling (B, G, X)
Core Units
| SIT010 | Safety Induction Program (B, G, X) |
| SIT101 | Fundamentals of Information Technology (B, G, X) |
| SIT103 | Introduction to Database Design (B, G, X) |
| SIT104 | Introduction to Web Development (B, G, X) |
| SIT105 | Critical Thinking and Problem Solving (B, G, X) |
| SIT202 | Computer Networks (B, G, X) |
| SIT223 | Information Technology Professional Skills (B, G, X) |
| SIT302 | Project (B, G, X) |
| SIT374 | Project Management (B, G, X) |
Note: SIT010 is a 0 credit point safety induction unit.
Students should consult their course advisor to ensure their course plan meets the course rules detailed above.
This major sequence focuses on the theory of computing and information technology. The theoretical concepts provide the necessary rigor for software design and problem solving, enhancing students who are interested in possessing strong analytical skills necessary in managerial and consultancy positions.
| SIT102 | Introduction to Programming (B, G, X) |
| SIT192 | Discrete Mathematics (B, G, X) |
| SIT222 | Operating Systems Concepts (B, G, X) |
| SIT232 | Object-Oriented Development (B, G, X) |
AND
Two of:
| SIT322 | Distributed Systems (B, G, X) |
| SIT323 | Practical Software Development (B, G, X) |
| SIT340 | Research and Development in Information Technology (B, X) |
The game development major sequence provides you with the necessary foundation of skills and knowledge to develop modern computer game software. You will learn how to structure and develop solutions to the complex problems faced by professional game developers, using industry standard programming languages, libraries and development environments to create a range of games and virtual environments.
| SIT151 | Game Fundamentals (B, G, X) |
| SIT190 | Introductory Mathematical Methods (B, G, X) ** |
| SIT204 | Mathematics and Physics for Games (B, G, X) |
| SIT153 | Introduction to Game Programming (B, G, X) |
| SIT354 | Real-Time Graphics and Rendering (B, G, X) |
| SIT255 | Advanced Game Development (B, G, X) |
| SIT353 | Multiplayer and Networked Games (B, G, X) |
**NOTE: students who have completed Mathematical Methods 3 and 4 or equivalent may choose to replace SIT190 with an elective unit
Combining both technical IT and creative skills, this major cuts across traditional disciplines, allowing you to develop a package of complementary skills that extend the core studies in IT into the design and development of interactive media. You will learn how to design and author multimedia information, create electronic documents, design and manipulate databases and information systems, and develop in-demand interactive media project management skills.
| SIT161 | Principles of Interactive Media (B) |
| SIT162 | Interactive Media Systems (B, X) |
| SIT263 | Interface Design (B, X) |
| SIT253 | Audio and Visual Game Elements (B, G, X) |
| SIT361 | Multimedia Systems and Technology (B) |
| SIT363 | Authoring of Interactive Media (B) |
The networking major sequence focuses on the planning, design and management of modern day computer networks. Emphasis is on the provisioning of both local and wide area networks that carry converged data, voice and video traffic. The major sequence incorporates the Cisco Certified Networking Associate (CCNA) curriculum that trains you in the skills needed to construct and maintain network infrastructures to effectively support organisational needs.
| SIT182 | Introduction to Computer Security (B, G, X) |
| SIT272 | Internet Core and Enterprise Routing (B, G) |
| SIT203 | Web Programming (B, G, X) |
| SIT382 | System Security (B, G, X) |
| SIT377 | Advanced Network Design and Engineering (B, G) |
AND
One of:
| SIT322 | Distributed Systems (B, G, X) |
| SIT340 | Research and Development in Information Technology (B, X) |
This critical aspect of IT is the focus of this major sequence. Emphasis is placed on issues such as computer security, cryptography, system security and security management.
| SIT182 | Introduction to Computer Security (B, G, X) |
| SIT192 | Discrete Mathematics (B, G, X) |
| SIT281 | Cryptography (B, G, X) |
| SIT284 | I.T. Security Management (B, G, X) |
| SIT382 | System Security (B, G, X) |
| SIT384 | Corporate Computer and Network Security (B, G, X) |
Highly recommended elective unit:
| SIT190 | Introductory Mathematical Methods (B, G, X) |
This major sequence will equip you with the hands-on skills required to implement a piece of software on different types of computing platforms from mobile devices to high performance servers. Graduates will be able to implement complex software, databases and networks in real-world rapid changing environments.
| SIT102 | Introduction to Programming (B, G, X) |
| SIT232 | Object-Oriented Development (B, G, X) |
| SIT221 | Classes, Libraries and Algorithms (B, G, X) |
| SIT203 | Web Programming (B, G, X) |
| SIT321 | Software Engineering (B, G, X) |
| SIT323 | Practical Software Development (B, G, X) |
Studies in mathematics provide you with a strong critical knowledge base and develops powers of analysis, logical thinking and problem solving, as well as a high level of numerical ability. This major sequence offers traditional subjects (calculus, algebra and discrete mathematics) and modern topics (information security and cryptography, operations research). It provides a solid background in the discipline and practical skills learned through applying mathematics in a variety of applications.
| SIT192 | Discrete Mathematics (B, G, X) |
| SIT194 | Introduction to Mathematical Modelling (B, G, X) |
| SIT281 | Cryptography (B, G, X) |
| SIT291 | Mathematical Methods for Information Modelling (B, X) |
| SIT292 | Linear Algebra and Applications to Data Communications (B, X) |
| SIT396 | Complex Analysis (B, G, X) |
| SIT392 | Public-Key Cryptography (B, X) |
| SIT399 | Advanced Topics in Mathematics (B, X) |