2020 unit information
Classes and seminars in Trimester 2/Semester 2, 2020 will be online. Physical distancing for coronavirus (COVID-19) will affect delivery of other learning experiences in this unit. Please check your unit sites for announcements and updates one week prior to the start of your trimester or semester.
Last updated: 2 June 2020
Students will on average spend 150 hours over the trimester undertaking the teaching, learning and assessment activities for this unit.
Weeks 1 - 5: 1x2 hour class per week, 1 x 1 hour seminar per week, weeks 6-11: 1 x 3 hour studio per week
1 x 1 hour online seminar per week (weeks 1-5), 1 x 1 hour online studio per week (weeks 6-11)
In a world where products are developed inside 3D virtual environments more being physically created, the ability to use high level programming and 3D visualisation is becoming more important.This unit develops skills in programming with a focus on model/environment using a 3D simulation package.
These are the Learning Outcomes (ULO) for this Unit
At the completion of this unit students can:
Deakin Graduate Learning Outcomes
GLO1: Discipline-specific knowledge and capabilitiesGLO3: Digital literacyGLO5: Problem solving
Develop and apply basics skills in 3D visualisation/simulation packages
GLO1: Discipline-specific knowledge and capabilitiesGLO3: Digital literacyGLO4: Critical thinkingGLO5: Problem solving
GLO2: CommunicationGLO3: Digital literacy
These Unit Learning Outcomes are applicable for all teaching periods throughout the year.
Based on a rubric, a 10 page report detailing how the project was put together, the methods used and a reflection on the development process.
The assessment due weeks provided may change. The Unit Chair will clarify the exact assessment requirements, including the due date, at the start of the teaching period.
There is no prescribed text. Unit materials are provided via the unit site. This includes unit topic readings and references to further information.
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