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2020 unit information
Classes and seminars in Trimester 2/Semester 2, 2020 will be online. Physical distancing for coronavirus (COVID-19) will affect delivery of other learning experiences in this unit. Please check your unit sites for announcements and updates one week prior to the start of your trimester or semester.
Last updated: 2 June 2020
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Students will on average spend 150 hours over the teaching period undertaking the teaching, learning and assessment activities for this unit.
1 x 2 hour classes per week, 1 x 2 hour practical per week.
Computing systems enable innovation and dramatic change in the world and the way we live in it. The capability of these systems evolve through people designing and developing new and innovative software solutions. Whether you are driving this revolution, or benefiting from it, you need to learn how computers work, and how people create software to drive computing processes. In this unit you will learn the fundamentals of structured programming and explore the mechanics of how these programs operate within the computer. The foundational knowledge and skills that you build in this unit will underpin both further programming units and your understanding of broader computing and communication systems in Information Technology contexts.
These are the Learning Outcomes (ULO) for this Unit At the completion of this Unitsuccessful students can:
Deakin Graduate Learning Outcomes
ULO1
Evaluate procedural program code for correct use of coding conventions, and use code tracing and debugging techniques to identify and correct issues
GLO1: Discipline-specific knowledge and capabilitiesGLO4: Critical thinking
ULO2
Design, develop, and test procedural programs using specified programming languages to achieve defined program goals, including effective use of data typesprogramming statements, control flow structuresand modularisation techniques
GLO1: Discipline-specific knowledge and capabilitiesGLO5: Problem solving
ULO3
Explain the principles of structured procedural programming, using appropriate terminology and by relating these principles to programming syntax and structures developed
GLO1: Discipline-specific knowledge and capabilitiesGLO2: Communication
ULO4
Analyse, critique and reflect upon a portfolio of artefacts to reason about and evidence achievement of specified objectives and goals
GLO6: Self-management
These Unit Learning Outcomes are applicable for all teaching periods throughout the year
Portfolio consisting of at least 10 programs, 2 program traces, and a learning summary report
2-hour written examination
The assessment due weeks provided may change. The Unit Chair will clarify the exact assessment requirements, including the due date, at the start of the teaching period.
To be eligible to obtain a pass in this unit, students must meet certain milestones as part of the portfolio, and must achieve a passing grade in the examination.
The texts and reading list for the unit can be found on the University Library via the link below: SIT102 Note: Select the relevant trimester reading list. Please note that a future teaching period's reading list may not be available until a month prior to the start of that teaching period so you may wish to use the relevant trimester's prior year reading list as a guide only.
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