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2022 unit information
Unit delivery will be in line with the most current COVIDSafe health guidelines. We continue to tailor learning experiences for each unit to achieve the best possible mix of online and on-campus activities that successfully blend our approaches to learning, working and research. Please check your unit sites for announcements and updates.
Last updated: 4 March 2022
Not offered in 2022
From 2023:
Trimester 2: Cloud (online)
Students must have passed 12 credit points
Nil
Students will on average spend 150-hours over the teaching period undertaking the teaching, learning and assessment activities for this unit.
Learning experiences are via CloudDeakin, including a 6-hour/one day intensive in week 11
Digital Technologies provide a powerful way for people to move from being consumers of technology to creating digital solutions in an increasingly digital world. In educational contexts, digital technologies promote logical and critical reasoning in order to solve problems, encourages teamwork, and encourages students to design creative answers and innovative solutions. There are concerted efforts by education providers, such as schools and education centres, to engage learners with digital technologies.
Robotics allows for digital solutions to influence ‘real-world’ space, in order to streamline processes, interact with real-world problems or remotely engage in dangerous environments. Using digital and robotic applications, this unit introduces students to processes associated with coding, allows them to plan and problem-solve and how they can use digital and robotic applications within an educational context.
Understand the fundamentals of coding; The philosophy of coding which can be applied to different coding languages; incorporating the forms of computational thinking found in literacy, maths, the arts, the sciences and the appropriate and effective pedagogical approaches for teaching coding
GLO1: Discipline-specific knowledge and capabilities
GLO3: Digital literacy
Problem-solve using logical reasoning
GLO5: Problem solving
Work collaboratively and cooperatively with other students undertaking coding challenges
GLO7: Teamwork
Develop a sequence of lessons utilising coding and the ability to design task-specific problems for students
Present a robotic activity to the class, explaining its purpose, problem solving steps and final solution
These Unit Learning Outcomes are applicable for all teaching periods throughout the year
The assessment due weeks provided may change. The Unit Chair will clarify the exact assessment requirements, including the due date, at the start of the teaching period.
There is no prescribed text. Unit materials are provided via the unit site. This includes unit topic readings and references to further information.
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