Virtual Reality



Virtual Reality (VR) is an immersive digital environment that can replicate lifelike physical environments or portray a fictional artificial world, and makes the user feel they are immersed in that environment in real-life. These can be viewed through a head mounted display (e.g. Oculus Rift and HTC Vive), a smartphone based display (e.g. Google Cardboard) or by standing within a cube or dome showing 3D projections on every surface. VR allows users to interact with these environments and can also create additional sensory experiences including virtual touch through haptic technology, smell, taste and sound. There is a strong emphasis on creating content that will assist in shaping the future of education, training and entertainment.

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Key information


Burwood (Melbourne)

Unit set code


Career outcomes

Virtual Reality and Augmented Reality skills are in high demand across a range of industries and graduates may find employment as Virtual Reality Game Designers, Oculus Developers, Game Producers, 3D Designers and Gameplay Engineers to name a few.

Explore units


  • Interaction and Design for Virtual Reality and Augmented Reality SIT755
  • Development for Virtual Reality SIT756
  • Content Creation for Virtual Reality SIT757
  • Virtual Reality On Mobile Platforms SIT758
  • Work Placement opportunity:

    SIT759 Virtual Reality Professional Practice (4 credit points) only available as an elective to students undertaking the Virtual Reality specialisation (students must have successfully completed STP710 Career Tools for Employability (0-credit point unit). Conditions apply.