Overview
In this minor sequence you will learn the design systems, services, and environments critical to the digital production of interactivity by using game engines, information technologies and design software. Be immersed in the techniques and strategies of interactive design, testing usability, user experiences, user interfaces and prototyping. You’ll engage in individual and collaborative real-world projects guided by leading practitioners to construct best-practice industry-based results.
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Units
- Interaction Design ADT102
- Games and Interactive Design ADT203
- Design for Alternative Realities ADT204
- Interactive Design Studio ADT302
To complete a Minor sequence in Interactive Design select four (4) credit points as outlined below;
Note: Incompatible with the Interactive and UX* Design major sequence