ADT203 - Games and Interactive Design

Year:

2023 unit information

Enrolment modes:

Commencing 2024

Trimester 1: Burwood (Melbourne), Waurn Ponds (Geelong), Online

Trimester 3: Online

Credit point(s): 1
Previously coded as: Nil
EFTSL value: 0.125
Cohort rule:

Nil

Prerequisite:

Nil

Corequisite:

Nil

Incompatible with:

ACG206

Study commitment

Students will on average spend 150-hours over the teaching period undertaking the teaching, learning and assessment activities for this unit.

Scheduled learning activities - campus

1 x 2-hour seminar per week

Scheduled learning activities - cloud (online)

Online independent and collaborative learning activities including 11 scheduled online seminars

Online students must attend/review online seminars and participate in discussions and activities as required for assessment

Content

This unit explores both the application and implication of games design and its associated interactivity. Fundamental to this understanding is the correlation between game design principles and the effectual human-centred usability features in an interactive environment. Students will learn to critically evaluate contemporary game design and to propose and construct strategic, interactive, energetic, and visually imaginative design solutions that meet best-practice to consider site, audience, navigation, structure, and engagement. Teamwork and the evaluation of professional contexts, collaboration and communication strategies will support this outcome-based unit. 

Unit Fee Information

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