ADA202 - Animation, Performance and Capture
2020 unit information
|Enrolment modes:||Trimester 1: Burwood (Melbourne)|
Students will on average spend 150-hours over the teaching period undertaking the teaching, learning and assessment activities for this unit.
|Scheduled learning activities - campus||
1 x 3-hour seminar per week
In this unit, students learn how to make characters come alive and create a complete character performance that includes the full range of human emotion. They will cover methods of facial capture and how that capture can be used to drive both humanoid, and more abstract forms of character in compelling ways. Building upon the skills learnt in Designing 3D Motion, students will learn advanced animation and motion editing techniques. Students will then look at the combination of both face and body animation to create a complete and emotionally appealing performance.
Unit Fee Information
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