ADT201 - Digital Experience Design

Year:

2024 unit information

Enrolment modes: Trimester 2: Burwood (Melbourne), Waurn Ponds (Geelong), Online
Trimester 3: Online
Credit point(s): 1
EFTSL value: 0.125
Cohort rule: Nil
Prerequisite:

Students must have completed unit ADT102 or ADT103

Corequisite: Nil
Incompatible with: Nil
Study commitment

Students will on average spend 150-hours over the teaching period undertaking the teaching, learning and assessment activities for this unit.

Scheduled learning activities - campus

1 x 3-hour seminar per week

Scheduled learning activities - online

1 x 3 hour online seminar per week (livestreamed with recordings provided)

Content

In this unit students consider the application of digital technology to the experiences of a variety of users. This involves building on the fundamentals of UX methods and interactive design practices to leverage interactional game engine software and other technologies to develop practical and engaging digital experiences for both target and inclusive audiences in a diversity of professional settings. The unit considers a broad range of contemporary industries from gaming, advertising, and art and design to product prototyping, remote collaborations, and immersive experience training.

Unit Fee Information

Fees and charges vary depending on the type of fee place you hold, your course, your commencement year, the units you choose to study and their study discipline, and your study load.

Tuition fees increase at the beginning of each calendar year and all fees quoted are in Australian dollars ($AUD). Tuition fees do not include textbooks, computer equipment or software, other equipment or costs such as mandatory checks, travel and stationery.

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For further information regarding tuition fees, other fees and charges, invoice due dates, withdrawal dates, payment methods visit our Current Students website.