ALM201 - Gamified Media

Year:

2020 unit information

Enrolment modes:

Trimester 1: Burwood (Melbourne), Waurn Ponds (Geelong), Cloud (online)

Note: Enrolment into this unit must be completed by the end of week 1 of trimester due to early assessment deadlines

Credit point(s): 1
EFTSL value: 0.125
Prerequisite:

ALM101

Corequisite:

Nil

Incompatible with:

Nil

Study commitment

Students will on average spend 150 hours over the teaching period undertaking the teaching, learning and assessment activities for this unit.

Scheduled learning activities - campus

1 x 2-hour seminar (weeks 1-6) and online seminars (weeks 7-11)

Extensive online interactions via social media equivalent to 1 x 1-hour class per week

Scheduled learning activities - cloud (online)

1 x 2-hour seminar per week and extensive online interactions via social media equivalent to 1 x 1-hour class per week

Content

This unit enables students to explore and experience the application of game design elements in various non-gaming contexts. An increasingly important feature of how practitioners in a wide range of industries engage with their stakeholders, gamification will be critically examined in a number of different settings. Students will create online content individually and collaboratively, and actively interact with their peers across different digital platforms. In doing so, students expand and enhance their portfolios and build a strategic and dynamic online presence.

Unit Fee Information

Click on the fee link below which describes you:

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