SIT102 - Introduction to Programming
Year: | 2023 unit information |
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Enrolment modes: | Trimester 1: Burwood (Melbourne), Waurn Ponds (Geelong), Online Trimester 2: Burwood (Melbourne), Waurn Ponds (Geelong), Online |
Credit point(s): | 1 |
EFTSL value: | 0.125 |
Prerequisite: | Nil |
Corequisite: | Nil |
Incompatible with: | Nil |
Study commitment | Students will on average spend 150 hours over the teaching period undertaking the teaching, learning and assessment activities for this unit. |
Scheduled learning activities - campus | 1 x 3 hour active class per week, weekly drop-in sessions. |
Scheduled learning activities - online | Online independent and collaborative learning including 1 x 2 hour online workshop per week, weekly drop-in sessions. |
Content
Computing systems enable innovation and dramatic change in the world and the way we live in it. The capability of these systems evolve through people designing and developing new and innovative software solutions. Whether you are driving this revolution, or benefiting from it, you need to learn how computers work, and how people create software to drive computing processes. In this unit you will learn the fundamentals of structured programming and explore the mechanics of how these programs operate within the computer. The foundational knowledge and skills that you build in this unit will underpin both further programming units and your understanding of broader computing and communication systems in Information Technology contexts.
Hurdle requirement
To be eligible to obtain a pass in this unit, students must meet certain milestones as part of the portfolio.
Unit Fee Information
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