ADD103 - Design Skills and Technologies 2

Year:

2021 unit information

Enrolment modes: Trimester 2: Burwood (Melbourne), Waterfront (Geelong)
Credit point(s): 1
EFTSL value: 0.125
Cohort rule:

Students must be enrolled in course A343, A344 or A345

Prerequisite:

Nil

Corequisite:

Must be enrolled in A343, A344 or A345

Incompatible with:

Nil

Study commitment

Students will on average spend 150-hours over the teaching period undertaking the teaching, learning and assessment activities for this unit.

Scheduled learning activities - campus

1 x 1-hour class per week, 1 x 2-hour seminar per week

Content

This unit explores the differences implicit in the processes and tangible outcome of objects in the virtual and material realm. You will have the opportunity to design an object, make it in a 3D software program, create a 3D printable file and then bring the object into a game engine. How people interact with and receive your designed objects, in their different virtual and physical states, will be a key consideration in our creative, practical and theoretical investigations.

Unit Fee Information

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