Interactive and UX design (Bachelor of Design)

Major

Overview

As a graduate in Interactive and UX* Design, you will be a competitive, skilled, and agile designer ready for the fast pace of technological change by adapting to today’s complex systems for people, machines, and services. Master game engines and design software taking control of real-world industry projects guided by industry experts and design practitioners. Learn how to be a responsive designer of human-computer interactions by engaging technology, user patterns, behaviour psychology and design iterations where you will produce practical, inclusive, and innovative design solutions. With the Interactive and UX Design sequence you will be immersed in the techniques and strategies of digital interaction ready and equipped to practice how usability, prototyping, and engagement combine to determine best-practice industry-based results.

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Key information

Unit set code

MJ-A319002

Campuses

Burwood (Melbourne), Waurn Ponds (Geelong), Online

Career outcomes

You may find employment as an interactive designer, UX designer, UI designer, motion, graphics designer, art director/creative director, animation / motion designer, web, designer, graphic designer, AR & VR (mixed reality) designer, digital designer, game designer, multimedia developer, digital production designer

Explore units

Units

To complete a Major sequence in Interactive and UX* Design select eight (8) credit points as outlined below;

  • Interaction Design
  • UX Fundamentals *
  • Digital Experience Design
  • Web and Interface Design
  • Games and Interactive Design
  • Design for Alternative Realities
  • UX Design Studio *
  • Interactive Design Studio
  • Note: Incompatible with the Interactive Design minor sequence

    *UX refers to User Experience